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2022-09-19 18:05:01 +08:00
commit 57051fc44b
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="output" path="bin"/>
</classpath>

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>Sample2_1</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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#Fri Jul 01 07:58:27 CST 2011
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.6

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:versionCode="1"
android:versionName="1.0" package="com.bn.pp1">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".Sample2_1_Activity"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system use,
# "build.properties", and override values to adapt the script to your
# project structure.
# Project target.
target=android-7

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/* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/
package com.bn.pp1;
public final class R {
public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class id {
public static final int Button01=0x7f060000;
public static final int Button02=0x7f060001;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class raw {
public static final int musictest=0x7f040000;
}
public static final class string {
public static final int app_name=0x7f050001;
public static final int hello=0x7f050000;
}
}

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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textSize="18dip"
android:gravity="center"
android:text="即时音效"
/>
<Button
android:text="播放音效"
android:id="@+id/Button01"
android:gravity="center"
android:layout_width="fill_parent"
android:layout_height="wrap_content">
</Button>
<Button
android:text="停止播放"
android:id="@+id/Button02"
android:gravity="center"
android:layout_width="fill_parent"
android:layout_height="wrap_content">
</Button>
</LinearLayout>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="hello">Hello World, Sample3_6_Activity!</string>
<string name="app_name">Sample2_1</string>
</resources>

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package com.bn.pp1;
import java.util.HashMap;
import android.app.Activity;
import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.Toast;
public class Sample2_1_Activity extends Activity {
SoundPool sp; // 声明SoundPool的引用
HashMap<Integer, Integer> hm; // 声明一个HashMap来存放声音文件
int currStreamId;// 当前正播放的streamId
@Override
// 重写onCreate方法
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main); // 设置layout
initSoundPool(); // 初始化声音池的方法
Button b1 = (Button) this.findViewById(R.id.Button01); // 获取播放按钮
b1.setOnClickListener // 为播放按钮添加监听器
(new OnClickListener() {
@Override
public void onClick(View v) {
playSound(1, 0); // 播放1号声音资源且播放一次
// 提示播放即时音效
Toast.makeText(getBaseContext(), "播放即时音效", Toast.LENGTH_SHORT)
.show();
}
});
Button b2 = (Button) this.findViewById(R.id.Button02); // 获取停止按钮
b2.setOnClickListener // 为停止按钮添加监听器
(new OnClickListener() {
@Override
public void onClick(View v) {
sp.stop(currStreamId); // 停止正在播放的某个声音
// 提示停止播放
Toast.makeText(getBaseContext(), "停止播放即时音效", Toast.LENGTH_SHORT)
.show();
}
});
}
// 初始化声音池的方法
public void initSoundPool() {
sp = new SoundPool(4, AudioManager.STREAM_MUSIC, 0); // 创建SoundPool对象
hm = new HashMap<Integer, Integer>(); // 创建HashMap对象
hm.put(1, sp.load(this, R.raw.musictest, 1)); // 加载声音文件musictest并且设置为1号声音放入hm中
}
// 播放声音的方法
public void playSound(int sound, int loop) { // 获取AudioManager引用
AudioManager am = (AudioManager) this
.getSystemService(Context.AUDIO_SERVICE);
// 获取当前音量
float streamVolumeCurrent = am
.getStreamVolume(AudioManager.STREAM_MUSIC);
// 获取系统最大音量
float streamVolumeMax = am
.getStreamMaxVolume(AudioManager.STREAM_MUSIC);
// 计算得到播放音量
float volume = streamVolumeCurrent / streamVolumeMax;
// 调用SoundPool的play方法来播放声音文件
currStreamId = sp.play(hm.get(sound), volume, volume, 1, loop, 1.0f);
}
}