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7
第2章 游戏开发基础知识/Sample2_4/.classpath
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7
第2章 游戏开发基础知识/Sample2_4/.classpath
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="gen"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
|
||||
<classpathentry kind="output" path="bin"/>
|
||||
</classpath>
|
||||
33
第2章 游戏开发基础知识/Sample2_4/.project
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第2章 游戏开发基础知识/Sample2_4/.project
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<projectDescription>
|
||||
<name>Sample2_4</name>
|
||||
<comment></comment>
|
||||
<projects>
|
||||
</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
</natures>
|
||||
</projectDescription>
|
||||
12
第2章 游戏开发基础知识/Sample2_4/.settings/org.eclipse.jdt.core.prefs
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12
第2章 游戏开发基础知识/Sample2_4/.settings/org.eclipse.jdt.core.prefs
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||||
#Fri Jul 01 08:03:18 CST 2011
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||||
eclipse.preferences.version=1
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||||
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
|
||||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
|
||||
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
|
||||
org.eclipse.jdt.core.compiler.compliance=1.6
|
||||
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
|
||||
org.eclipse.jdt.core.compiler.debug.localVariable=generate
|
||||
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
|
||||
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
|
||||
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
|
||||
org.eclipse.jdt.core.compiler.source=1.6
|
||||
21
第2章 游戏开发基础知识/Sample2_4/AndroidManifest.xml
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第2章 游戏开发基础知识/Sample2_4/AndroidManifest.xml
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|
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.bn.pp4"
|
||||
android:versionCode="1"
|
||||
android:versionName="1.0">
|
||||
<application android:icon="@drawable/icon" android:label="@string/app_name">
|
||||
<activity android:name=".Sample2_4_Activity"
|
||||
android:label="@string/app_name">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<provider
|
||||
android:name="MyContentProvider"
|
||||
android:authorities="com.bn.pp4.provider.student"
|
||||
/>
|
||||
</application>
|
||||
|
||||
|
||||
</manifest>
|
||||
BIN
第2章 游戏开发基础知识/Sample2_4/bin/Sample2_4.apk
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第2章 游戏开发基础知识/Sample2_4/bin/Sample2_4.apk
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第2章 游戏开发基础知识/Sample2_4/bin/classes.dex
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第2章 游戏开发基础知识/Sample2_4/bin/classes.dex
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/MyContentProvider.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/MyContentProvider.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$attr.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$attr.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$drawable.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$drawable.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$id.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$id.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$layout.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$layout.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$string.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R$string.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/R.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$1.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$1.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$2.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$2.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$3.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$3.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$4.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$4.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$5.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity$5.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity.class
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第2章 游戏开发基础知识/Sample2_4/bin/com/bn/pp4/Sample2_4_Activity.class
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第2章 游戏开发基础知识/Sample2_4/bin/resources.ap_
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第2章 游戏开发基础知识/Sample2_4/bin/resources.ap_
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11
第2章 游戏开发基础知识/Sample2_4/default.properties
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第2章 游戏开发基础知识/Sample2_4/default.properties
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|
||||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system use,
|
||||
# "build.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
|
||||
# Project target.
|
||||
target=android-7
|
||||
31
第2章 游戏开发基础知识/Sample2_4/gen/com/bn/pp4/R.java
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第2章 游戏开发基础知识/Sample2_4/gen/com/bn/pp4/R.java
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|
||||
/* AUTO-GENERATED FILE. DO NOT MODIFY.
|
||||
*
|
||||
* This class was automatically generated by the
|
||||
* aapt tool from the resource data it found. It
|
||||
* should not be modified by hand.
|
||||
*/
|
||||
|
||||
package com.bn.pp4;
|
||||
|
||||
public final class R {
|
||||
public static final class attr {
|
||||
}
|
||||
public static final class drawable {
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||||
public static final int icon=0x7f020000;
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||||
}
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||||
public static final class id {
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||||
public static final int Button01=0x7f050001;
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||||
public static final int Button02=0x7f050002;
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||||
public static final int Button03=0x7f050003;
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||||
public static final int Button04=0x7f050004;
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||||
public static final int Button05=0x7f050005;
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||||
public static final int TextView01=0x7f050000;
|
||||
}
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||||
public static final class layout {
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||||
public static final int main=0x7f030000;
|
||||
}
|
||||
public static final class string {
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||||
public static final int app_name=0x7f040001;
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||||
public static final int hello=0x7f040000;
|
||||
}
|
||||
}
|
||||
BIN
第2章 游戏开发基础知识/Sample2_4/res/drawable-hdpi/icon.png
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第2章 游戏开发基础知识/Sample2_4/res/drawable-hdpi/icon.png
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After Width: | Height: | Size: 4.0 KiB |
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第2章 游戏开发基础知识/Sample2_4/res/drawable-ldpi/icon.png
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第2章 游戏开发基础知识/Sample2_4/res/drawable-ldpi/icon.png
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第2章 游戏开发基础知识/Sample2_4/res/drawable-mdpi/icon.png
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第2章 游戏开发基础知识/Sample2_4/res/drawable-mdpi/icon.png
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After Width: | Height: | Size: 2.5 KiB |
44
第2章 游戏开发基础知识/Sample2_4/res/layout/main.xml
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第2章 游戏开发基础知识/Sample2_4/res/layout/main.xml
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:orientation="vertical"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="fill_parent"
|
||||
>
|
||||
<TextView
|
||||
android:text="SQLite的基础操作"
|
||||
android:id="@+id/TextView01"
|
||||
android:gravity="center"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</TextView>
|
||||
<Button
|
||||
android:text="创建/打开数据库"
|
||||
android:id="@+id/Button01"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</Button>
|
||||
<Button
|
||||
android:text="关闭数据库"
|
||||
android:id="@+id/Button02"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</Button>
|
||||
<Button
|
||||
android:text="添加记录"
|
||||
android:id="@+id/Button03"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</Button>
|
||||
<Button
|
||||
android:text="删除记录"
|
||||
android:id="@+id/Button04"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</Button>
|
||||
<Button
|
||||
android:text="查询记录"
|
||||
android:id="@+id/Button05"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content">
|
||||
</Button>
|
||||
</LinearLayout>
|
||||
5
第2章 游戏开发基础知识/Sample2_4/res/values/strings.xml
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5
第2章 游戏开发基础知识/Sample2_4/res/values/strings.xml
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="hello">Hello World, Sample3_4_Activity!</string>
|
||||
<string name="app_name">Sample2_4</string>
|
||||
</resources>
|
||||
54
第2章 游戏开发基础知识/Sample2_4/src/com/bn/pp4/MyContentProvider.java
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54
第2章 游戏开发基础知识/Sample2_4/src/com/bn/pp4/MyContentProvider.java
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|
||||
package com.bn.pp4;
|
||||
import android.content.ContentProvider; //导入相关包
|
||||
import android.content.ContentValues;
|
||||
import android.content.UriMatcher;
|
||||
import android.database.Cursor;
|
||||
import android.database.sqlite.SQLiteDatabase;
|
||||
import android.net.Uri;
|
||||
public class MyContentProvider extends ContentProvider { // 继承ContentProvider
|
||||
private static final UriMatcher um; // 声明Uri匹配引用
|
||||
static {
|
||||
um = new UriMatcher(UriMatcher.NO_MATCH); // 创建UriMatcher
|
||||
um.addURI("com.bn.pp4.provider.student", "stu", 1); // 设置匹配字符串
|
||||
}
|
||||
SQLiteDatabase sld; // 声明SQLiteDatabase引用
|
||||
@Override
|
||||
public String getType(Uri uri) {
|
||||
return null;
|
||||
}
|
||||
@Override // 调用数据库的query方法时会自动调用该方法
|
||||
public Cursor query(Uri uri, String[] projection, String selection,
|
||||
String[] selectionArgs, String sortOrder) {
|
||||
switch (um.match(uri)) {// 若匹配成功
|
||||
case 1: // 执行操作,获取Cursor对象引用
|
||||
Cursor cur = sld.query("student", projection, selection,
|
||||
selectionArgs, null, null, sortOrder);
|
||||
return cur; // 返回Cursor对象引用
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@Override
|
||||
public int delete(Uri arg0, String arg1, String[] arg2) {// 空实现
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Uri insert(Uri uri, ContentValues values) {// 空实现
|
||||
return null;
|
||||
}
|
||||
@Override
|
||||
public boolean onCreate() { // 创建数据库时自动调用该方法
|
||||
sld = SQLiteDatabase.openDatabase(
|
||||
"/data/data/com.bn.pp4/mydb", // 数据库所在路径
|
||||
null, // 游标工厂,默认为null
|
||||
SQLiteDatabase.OPEN_READWRITE|
|
||||
SQLiteDatabase.CREATE_IF_NECESSARY // 读写、若不存在则创建
|
||||
);
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public int update(Uri uri, ContentValues values, String selection,
|
||||
String[] selectionArgs) {// 空实现
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
124
第2章 游戏开发基础知识/Sample2_4/src/com/bn/pp4/Sample2_4_Activity.java
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124
第2章 游戏开发基础知识/Sample2_4/src/com/bn/pp4/Sample2_4_Activity.java
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|
||||
package com.bn.pp4;
|
||||
import android.app.Activity;
|
||||
import android.database.Cursor;
|
||||
import android.database.sqlite.SQLiteDatabase;
|
||||
import android.os.Bundle;
|
||||
import android.view.View;
|
||||
import android.view.View.OnClickListener;
|
||||
import android.widget.Button;
|
||||
import android.widget.Toast;
|
||||
public class Sample2_4_Activity extends Activity {
|
||||
SQLiteDatabase sld; // 声明SQLiteDatabase引用
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) { // 重新onCreate方法
|
||||
super.onCreate(savedInstanceState);
|
||||
setContentView(R.layout.main); // 设置layout
|
||||
Button b = (Button) this.findViewById(R.id.Button01); // 获取打开/创建数据库按钮
|
||||
b.setOnClickListener( // 为打开/创建按钮添加监听器
|
||||
new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
createOrOpenDatabase(); // 调用方法打开或创建数据库
|
||||
}
|
||||
});
|
||||
b = (Button) this.findViewById(R.id.Button02);// 获取关闭数据库按钮
|
||||
b.setOnClickListener( // 为关闭按钮添加监听器
|
||||
new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
closeDatabase(); // 调用方法关闭数据库
|
||||
}
|
||||
});
|
||||
b = (Button) this.findViewById(R.id.Button03); // 获取添加记录按钮
|
||||
b.setOnClickListener( // 为添加按钮添加监听器
|
||||
new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
insert(); // 调用方法插入记录
|
||||
}
|
||||
});
|
||||
b = (Button) this.findViewById(R.id.Button04);// 获取删除记录按钮
|
||||
b.setOnClickListener( // 为删除按钮添加监听器
|
||||
new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
delete(); // 调用方法删除记录
|
||||
}
|
||||
});
|
||||
b = (Button) this.findViewById(R.id.Button05); // 获取查询记录按钮
|
||||
b.setOnClickListener( // 为查询按钮添加监听器
|
||||
new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View v) {
|
||||
query(); // 调用方法查询记录
|
||||
}
|
||||
});
|
||||
}
|
||||
public void createOrOpenDatabase() {// 创建或打开数据库的方法
|
||||
try {
|
||||
sld = SQLiteDatabase.openDatabase(
|
||||
"/data/data/com.bn.pp4/mydb", // 数据库所在路径
|
||||
null, // 游标工厂,默认为null
|
||||
SQLiteDatabase.OPEN_READWRITE |
|
||||
SQLiteDatabase.CREATE_IF_NECESSARY // 模式为读写,若不存在则创建
|
||||
);
|
||||
// 生成创建数据库的sql语句
|
||||
String sql = "create table if not exists student" +
|
||||
"(sno char(5),stuname varchar(20)," +
|
||||
"sage integer,sclass char(5))";
|
||||
sld.execSQL(sql); // 执行sql语句
|
||||
Toast.makeText(getBaseContext(), "成功创建数据库。",
|
||||
Toast.LENGTH_LONG).show();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
public void closeDatabase() {// 关闭数据库的方法
|
||||
try {
|
||||
sld.close(); // 关闭数据库
|
||||
Toast.makeText(getBaseContext(), "成功关闭数据库。",
|
||||
Toast.LENGTH_LONG).show();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
public void insert() {// 插入记录的方法
|
||||
try {// 生成插入记录的sql语句
|
||||
String sql = "insert into student values" +
|
||||
"('001','Android',22,'283')";
|
||||
sld.execSQL(sql); // 执行sql语句
|
||||
Toast.makeText(getBaseContext(), "成功插入一条记录。",
|
||||
Toast.LENGTH_LONG).show();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
public void delete() {// 删除记录的方法
|
||||
try {// 生成删除所有记录的sql语句
|
||||
String sql = "delete from student;";
|
||||
sld.execSQL(sql); // 执行sql语句
|
||||
Toast.makeText(getBaseContext(), "成功删除所有记录。",
|
||||
Toast.LENGTH_LONG).show();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
public void query(){// 查询的方法
|
||||
try {// 生成查询记录的sql语句
|
||||
String sql = "select * from student where sage>?";
|
||||
Cursor cur = sld.rawQuery(sql, new String[] { "20" }); // 获取Cursor对象引用
|
||||
while (cur.moveToNext()) {// 若存在记录
|
||||
String sno = cur.getString(0); // 获取第一列信息
|
||||
String sname = cur.getString(1); // 获取第二列信息
|
||||
int sage = cur.getInt(2); // 获取第三列信息
|
||||
String sclass = cur.getString(3); // 获取第四列信息
|
||||
Toast.makeText(
|
||||
getBaseContext(),
|
||||
"查询到的记录为:'" + sno + "'\t'" + sname
|
||||
+ "'\t\t'" + sage+ "'\t'" + sclass + "'",
|
||||
Toast.LENGTH_LONG).show();
|
||||
}
|
||||
cur.close(); // 关闭Cursor
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}}}
|
||||
Reference in New Issue
Block a user