61 lines
2.7 KiB
Kotlin
61 lines
2.7 KiB
Kotlin
/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.settingslib.devicestate
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import android.content.Context
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import android.provider.Settings.Secure.DEVICE_STATE_ROTATION_KEY_FOLDED
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import android.provider.Settings.Secure.DEVICE_STATE_ROTATION_KEY_HALF_FOLDED
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import android.provider.Settings.Secure.DEVICE_STATE_ROTATION_KEY_REAR_DISPLAY
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import android.provider.Settings.Secure.DEVICE_STATE_ROTATION_KEY_UNFOLDED
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import android.provider.Settings.Secure.DEVICE_STATE_ROTATION_KEY_UNKNOWN
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import android.provider.Settings.Secure.DeviceStateRotationLockKey
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import com.android.internal.R
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/** Helps to convert between device state and posture. */
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class PosturesHelper(context: Context) {
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private val foldedDeviceStates =
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context.resources.getIntArray(R.array.config_foldedDeviceStates)
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private val halfFoldedDeviceStates =
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context.resources.getIntArray(R.array.config_halfFoldedDeviceStates)
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private val unfoldedDeviceStates =
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context.resources.getIntArray(R.array.config_openDeviceStates)
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private val rearDisplayDeviceStates =
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context.resources.getIntArray(R.array.config_rearDisplayDeviceStates)
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@DeviceStateRotationLockKey
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fun deviceStateToPosture(deviceState: Int): Int {
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return when (deviceState) {
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in foldedDeviceStates -> DEVICE_STATE_ROTATION_KEY_FOLDED
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in halfFoldedDeviceStates -> DEVICE_STATE_ROTATION_KEY_HALF_FOLDED
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in unfoldedDeviceStates -> DEVICE_STATE_ROTATION_KEY_UNFOLDED
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in rearDisplayDeviceStates -> DEVICE_STATE_ROTATION_KEY_REAR_DISPLAY
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else -> DEVICE_STATE_ROTATION_KEY_UNKNOWN
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}
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}
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fun postureToDeviceState(@DeviceStateRotationLockKey posture: Int): Int? {
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return when (posture) {
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DEVICE_STATE_ROTATION_KEY_FOLDED -> foldedDeviceStates.firstOrNull()
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DEVICE_STATE_ROTATION_KEY_HALF_FOLDED -> halfFoldedDeviceStates.firstOrNull()
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DEVICE_STATE_ROTATION_KEY_UNFOLDED -> unfoldedDeviceStates.firstOrNull()
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DEVICE_STATE_ROTATION_KEY_REAR_DISPLAY -> rearDisplayDeviceStates.firstOrNull()
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else -> null
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}
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}
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}
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