增加地图要素捕捉过滤业务
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@@ -62,7 +62,7 @@ open class RenderEntity() : RealmObject(), Parcelable {
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var zoomMin: Int = 18 //显示最小级别
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var zoomMax: Int = 23 //显示最大级别
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var enable:Int = 0 // 默认0不是显示 1为渲染显示 2为常显
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var catchEnable:Int = 0 // 0捕捉 1不捕捉
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var catchEnable:Int = 0 // 0不捕捉 1捕捉
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constructor(name: String) : this() {
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this.name = name
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@@ -735,7 +735,7 @@ public final class NIMapView extends RelativeLayout {
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if (mapView != null && mapView.map() != null)
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return mapView.map().getMapPosition().getZoomLevel();
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return 0;
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return 16;
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}
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/**
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@@ -146,6 +146,7 @@ class LayerManagerHandler(context: AppCompatActivity, mapView: NIMapView, traceP
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// 添加显示grid的tile号的图层
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tileGridLayer = TileGridLayer(mMapView.vtmMap)
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addLayer(tileGridLayer, NIMapView.LAYER_GROUPS.OPERATE_MARKER)
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tileGridLayer.isEnabled = false
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}
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private fun resetOMDBVectorTileLayer() {
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