增加地图要素捕捉过滤业务

This commit is contained in:
qiji4215
2023-09-12 11:15:47 +08:00
parent 33d17eea0d
commit 3caaa57e20
8 changed files with 68 additions and 27 deletions

View File

@@ -62,7 +62,7 @@ open class RenderEntity() : RealmObject(), Parcelable {
var zoomMin: Int = 18 //显示最小级别
var zoomMax: Int = 23 //显示最大级别
var enable:Int = 0 // 默认0不是显示 1为渲染显示 2为常显
var catchEnable:Int = 0 // 0捕捉 1捕捉
var catchEnable:Int = 0 // 0捕捉 1捕捉
constructor(name: String) : this() {
this.name = name

View File

@@ -735,7 +735,7 @@ public final class NIMapView extends RelativeLayout {
if (mapView != null && mapView.map() != null)
return mapView.map().getMapPosition().getZoomLevel();
return 0;
return 16;
}
/**

View File

@@ -146,6 +146,7 @@ class LayerManagerHandler(context: AppCompatActivity, mapView: NIMapView, traceP
// 添加显示grid的tile号的图层
tileGridLayer = TileGridLayer(mMapView.vtmMap)
addLayer(tileGridLayer, NIMapView.LAYER_GROUPS.OPERATE_MARKER)
tileGridLayer.isEnabled = false
}
private fun resetOMDBVectorTileLayer() {