fix: 增加右偏功能,增加角度计算功能

This commit is contained in:
2023-05-24 14:04:11 +08:00
parent f160f1dd00
commit 4d579d87c4
5 changed files with 51 additions and 31 deletions

View File

@@ -23,21 +23,19 @@ class ImportPreProcess {
fun translateRight(renderEntity: RenderEntity): RenderEntity {
// 获取当前renderEntity的geometry
val geometry = renderEntity.wkt
var angle = 0.0 // geometry的角度如果是点获取angle如果是线获取最后两个点的方向
var radian = 0.0 // geometry的角度如果是点获取angle如果是线获取最后两个点的方向
var point = Coordinate(geometry?.coordinate)
if (Geometry.TYPENAME_POINT == geometry?.geometryType) {
angle = if(renderEntity?.properties?.get("angle") == null) 0.0 else renderEntity?.properties?.get("angle")?.toDouble()!!
val angle = if(renderEntity?.properties?.get("angle") == null) 0.0 else renderEntity?.properties?.get("angle")?.toDouble()!!
radian = Math.toRadians(angle)
} else if (Geometry.TYPENAME_LINESTRING == geometry?.geometryType) {
val p1: Coordinate = geometry.coordinates.get(geometry.coordinates.size - 2)
val p2: Coordinate = geometry.coordinates.get(geometry.coordinates.size - 1)
// 计算线段的方向
angle = Angle.angle(p1, p2)
radian = Angle.angle(p1, p2)
point = p2
}
// 将角度转换为弧度
val radian = Math.toRadians(angle)
// 计算偏移距离
val dx: Double = GeometryTools.convertDistanceToDegree(5.0, geometry?.coordinate?.y!!) * Math.cos(radian)
val dy: Double = GeometryTools.convertDistanceToDegree(5.0, geometry?.coordinate?.y!!) * Math.sin(radian)
@@ -47,7 +45,26 @@ class ImportPreProcess {
Coordinate(point.getX() + dy, point.getY() - dx)
// 将这个点记录在数据中
renderEntity.properties["geometry"] = GeometryTools.createGeometry(doubleArrayOf(coord.x, coord.y)).toString()
val geometryTranslate: Geometry = GeometryTools.createGeometry(doubleArrayOf(coord.x, coord.y))
renderEntity.geometry = geometryTranslate.toString()
return renderEntity
}
fun addAngleFromGeometry(renderEntity: RenderEntity): String {
renderEntity.properties.put("angle", "0")
if (renderEntity.wkt!=null) {
val geometry = renderEntity.wkt
if (geometry?.numPoints!!>=2) {
val p1: Coordinate = geometry?.coordinates?.get(geometry.coordinates.size - 2)!!
val p2: Coordinate = geometry?.coordinates?.get(geometry.coordinates.size - 1)!!
val angle = Angle.angle(p1, p2).toString()
// 计算线段的方向
renderEntity.properties["angle"] = angle
return angle
} else {
renderEntity.properties["angle"] = "90"
}
}
return "0"
}
}