feat: 增加车道类型渲染

This commit is contained in:
2023-11-03 15:28:28 +08:00
parent 77482329fa
commit 5df2ba7cd0
11 changed files with 164 additions and 34 deletions

View File

@@ -163,6 +163,12 @@
"zoomMin": 18,
"zoomMax": 20,
"transformer": [
{
"k": "geometry",
"v": "~",
"klib": "geometry",
"vlib": "filterLaneTypeAccess()"
},
{
"k": "geometry",
"v": "~",
@@ -561,7 +567,7 @@
"code": 4016,
"name": "立交",
"zoomMin": 15,
"zoomMax": 17,
"zoomMax": 20,
"filterData": true,
"catch": true,
"checkLinkId": false,

View File

@@ -226,12 +226,26 @@ class ImportPreProcess {
insertData(listResult)
}
/**
* 过滤车道类型数据,只保留加速车道、减速车道和自行车道
* */
fun filterLaneTypeAccess(renderEntity: RenderEntity): Boolean {
if (renderEntity.properties["laneType"]!!.toInt() and (0b1100) > 0 || renderEntity.properties["laneType"]!!.toInt() and (0b1 shl 19) > 0) { // 是加速车道/减速车道/自行车道
// 如果是自行车道需要在properties中增加新的属性用于渲染自行车道的特殊线型
if (renderEntity.properties["laneType"]!!.toInt() and (0b1 shl 19) > 0) {
renderEntity.properties["bike"] = "true"
}
return true
}
return false
}
/**
* 生成车道类型起终点参考数据
* */
fun generateLaneTypeAccessS2ERefPoint(renderEntity: RenderEntity) {
// 如果车道类型非常规车道(第0bit的数据),则需要生成辅助数据
if (renderEntity.properties["laneType"]!!.toInt()>0) {
// 只需要生成加速车道和减速车道的起终点辅助数据
if (renderEntity.properties["laneType"]!!.toInt() and (0b1100) > 0) { // 是加速车道或者减速车道
val geometry = GeometryTools.createGeometry(renderEntity.properties["geometry"])
val pointEnd = geometry!!.coordinates[geometry.numPoints - 1] // 获取这个geometry对应的结束点坐标
@@ -253,7 +267,7 @@ class ImportPreProcess {
startReference.geometry =
GeometryTools.createGeometry(GeoPoint(pointStart.y, pointStart.x)).toString()
startReference.properties["qi_table"] = renderEntity.table
startReference.properties["type"] = "s_2_p"
startReference.properties["type"] = "s${if (renderEntity.properties["laneType"]!!.toInt() and (0b1000)>0) "_dec" else "_acc"}"
startReference.properties["geometry"] = startReference.geometry
listResult.add(startReference)
@@ -271,7 +285,7 @@ class ImportPreProcess {
endReference.geometry =
GeometryTools.createGeometry(GeoPoint(pointEnd.y, pointEnd.x)).toString()
endReference.properties["qi_table"] = renderEntity.table
endReference.properties["type"] = "e_2_p"
endReference.properties["type"] = "e${if (renderEntity.properties["laneType"]!!.toInt() and (0b1000)>0) "_dec" else "_acc"}"
endReference.properties["geometry"] = endReference.geometry
listResult.add(endReference)
@@ -1067,26 +1081,113 @@ class ImportPreProcess {
* 生成立交的辅助图层数据
* */
fun obtainZLevelReference(renderEntity: RenderEntity) {
if(renderEntity!=null) {
// 判断当前数据的startEnd如果是0则向前和向后都绘制线如果是1起点则只绘制前两个点组成的线如果是2终点则只绘制后两个点组成的线
val zLevelReference = ReferenceEntity()
zLevelReference.renderEntityId = renderEntity.id
zLevelReference.name = "${renderEntity.name}参考点"
zLevelReference.code = renderEntity.code
zLevelReference.table = renderEntity.table
zLevelReference.zoomMin = renderEntity.zoomMin
zLevelReference.zoomMax = renderEntity.zoomMax
zLevelReference.taskId = renderEntity.taskId
zLevelReference.enable = renderEntity.enable
// 辅助图层的geometry是指定点和相邻点计算方向延伸
if (renderEntity.wkt!=null) {
renderEntity.wkt?.coordinates[renderEntity.properties]
if(renderEntity!=null&&renderEntity.properties.containsKey("zlevelList")) {
// 获取ZLevelList数据
val zLevelList = JSONArray(renderEntity.properties["zlevelList"])
for (i in 0 until zLevelList.length()) {
val zLevelObject = zLevelList.getJSONObject(i)
// 获取ZLevelObject的startEnd字段值
val startEnd = zLevelObject.optInt("startEnd", 0)
val zLevel = zLevelObject.optInt("zlevel", 0)
val shpSeqNum = zLevelObject.optInt("shpSeqNum", 0)
val linkGeometry = GeometryTools.createGeometry(zLevelObject.optString("linkGeometry"))
val coordinates = linkGeometry!!.coordinates
val referenceEntityList = mutableListOf<ReferenceEntity>()
// 判断当前数据的startEnd如果是0则向前和向后都绘制线如果是1起点则只绘制前两个点组成的线如果是2终点则只绘制后两个点组成的线
if (startEnd == 0 || startEnd == 1) { // 处理向后的线
val zLevelReference = createZLevelReference(renderEntity)
zLevelReference.properties["type"] = "zlevelLine"
// zLevelReference.properties["name"] = zLevel.toString()
// 根据shpSeqNum获取对应的点位
if (shpSeqNum < coordinates.size-1) {
val currentCoordinate = coordinates[shpSeqNum]
var nextCoordinate = coordinates[shpSeqNum+1]
// 计算两个点的距离,如果小于指定阈值,程序按照方向计算延长线
// if (GeometryTools.getDistance(currentCoordinate.y, currentCoordinate.x, nextCoordinate.y, nextCoordinate.x) < 3.0) {
// 获取当前点到下一个点的线方向
val angle = Angle.angle(currentCoordinate, nextCoordinate)
// 计算偏移距离
val dx: Double = GeometryTools.convertDistanceToDegree(
3.0,
currentCoordinate.y!!
) * Math.cos(angle)
val dy: Double = GeometryTools.convertDistanceToDegree(
3.0,
currentCoordinate.y!!
) * Math.sin(angle)
// 计算偏移后的点
nextCoordinate =
Coordinate(currentCoordinate.getX() + dx, currentCoordinate.getY() + dy)
// }
zLevelReference.geometry = GeometryTools.createLineString(arrayListOf(GeoPoint(currentCoordinate.y, currentCoordinate.x), GeoPoint(nextCoordinate.y, nextCoordinate.x))).toString()
referenceEntityList.add(zLevelReference)
val zLevelNameReference = createZLevelReference(renderEntity)
zLevelNameReference.properties["type"] = "zlevelName"
zLevelNameReference.properties["name"] = zLevel.toString()
zLevelNameReference.geometry = GeometryTools.createGeometry(GeoPoint(nextCoordinate.y, nextCoordinate.x)).toString()
referenceEntityList.add(zLevelNameReference)
}
}
if (startEnd == 0 || startEnd == 2) { // 处理向前的线
val zLevelReference = createZLevelReference(renderEntity)
zLevelReference.properties["type"] = "zlevelLine"
// zLevelReference.properties["name"] = zLevel.toString()
// 根据shpSeqNum获取对应的点位
if (shpSeqNum < coordinates.size&&shpSeqNum>0) {
val currentCoordinate = coordinates[shpSeqNum]
var preCoordinate = coordinates[shpSeqNum-1]
// 计算两个点的距离,如果小于指定阈值,程序按照方向计算延长线
// if (GeometryTools.getDistance(currentCoordinate.y, currentCoordinate.x, preCoordinate.y, preCoordinate.x) < 3.0) {
// 获取当前点到下一个点的线方向
val angle = Angle.angle(currentCoordinate, preCoordinate)
// 计算偏移距离
val dx: Double = GeometryTools.convertDistanceToDegree(
3.0,
currentCoordinate.y!!
) * Math.cos(angle)
val dy: Double = GeometryTools.convertDistanceToDegree(
3.0,
currentCoordinate.y!!
) * Math.sin(angle)
// 计算偏移后的点
preCoordinate =
Coordinate(currentCoordinate.getX() + dx, currentCoordinate.getY() + dy)
// }
zLevelReference.geometry = GeometryTools.createLineString(arrayListOf(GeoPoint(currentCoordinate.y, currentCoordinate.x), GeoPoint(preCoordinate.y, preCoordinate.x))).toString()
referenceEntityList.add(zLevelReference)
val zLevelNameReference = createZLevelReference(renderEntity)
zLevelNameReference.properties["type"] = "zlevelName"
zLevelNameReference.properties["name"] = zLevel.toString()
zLevelNameReference.geometry = GeometryTools.createGeometry(GeoPoint(preCoordinate.y, preCoordinate.x)).toString()
referenceEntityList.add(zLevelNameReference)
}
}
insertData(referenceEntityList)
// 移除zlevelList减小原始数据大小
renderEntity.properties.remove("zlevelList")
}
zLevelReference.geometry =
GeometryTools.createGeometry(renderEntity.geometry).toString()
zLevelReference.properties["qi_table"] = renderEntity.table
zLevelReference.properties["type"] = "zlevel"
zLevelReference.properties["ZLevel"] = renderEntity.properties["zLevel"]
}
}
private fun createZLevelReference(renderEntity: RenderEntity): ReferenceEntity {
val zLevelReference = ReferenceEntity()
zLevelReference.renderEntityId = renderEntity.id
zLevelReference.name = "${renderEntity.name}参考点"
zLevelReference.code = renderEntity.code
zLevelReference.table = renderEntity.table
zLevelReference.zoomMin = renderEntity.zoomMin
zLevelReference.zoomMax = renderEntity.zoomMax
zLevelReference.taskId = renderEntity.taskId
zLevelReference.enable = renderEntity.enable
zLevelReference.properties["qi_table"] = renderEntity.table
return zLevelReference
}
}

View File

@@ -182,7 +182,7 @@ class PersonalCenterFragment(private var indoorDataListener: ((Boolean) -> Unit?
// 定位到指定位置
niMapController.mMapView.vtmMap.animator()
// .animateTo(GeoPoint( 40.05108004733645, 116.29187746293708 ))
.animateTo(GeoPoint(40.07245537956604,116.239638575623))
.animateTo(GeoPoint(39.63769191655024, 115.58991663847937))
}
R.id.personal_center_menu_open_all_layer -> {