fix: 完善路口和电子眼渲染样式
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@@ -26,7 +26,7 @@ class ImportPreProcess {
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Log.d("checkCircleRoad", "LinkInEntity: ${linkInId}- ${linkInEntity?.properties?.get("snodePid")},LinkOutEntity: ${linkOutId}- ${linkOutEntity?.properties?.get("enodePid")}")
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// 查询linkIn的sNode和linkOut的eNode是否相同,如果相同,认为数据是环形路口,返回false
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if (linkInEntity!=null&&linkOutEntity!=null) {
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if ((linkInEntity.properties["snodePid"] == linkOutEntity.properties["enodePid"]) || linkInEntity.properties["enodePid"] == linkOutEntity.properties["snodePid"]
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if (linkInEntity.properties["snodePid"] == linkOutEntity.properties["enodePid"] || linkInEntity.properties["enodePid"] == linkOutEntity.properties["snodePid"]
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|| linkInEntity.properties["snodePid"] == linkOutEntity.properties["snodePid"]|| linkInEntity.properties["enodePid"] == linkOutEntity.properties["enodePid"])
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return false
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}
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@@ -48,11 +48,13 @@ class ImportPreProcess {
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isReverse = true;
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}
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}
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if (Geometry.TYPENAME_POINT == geometry?.geometryType) {
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if (Geometry.TYPENAME_POINT == geometry?.geometryType) { // angle为与正北方向的顺时针夹角
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var angle = if(renderEntity?.properties?.get("angle") == null) 0.0 else renderEntity?.properties?.get("angle")?.toDouble()!!
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if (isReverse) {
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angle += 180
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}
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// angle角度为与正北方向的顺时针夹角,将其转换为与X轴正方向的逆时针夹角,即为正东方向的夹角
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angle=(450-angle)%360
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radian = Math.toRadians(angle)
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} else if (Geometry.TYPENAME_LINESTRING == geometry?.geometryType) {
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var coordinates = geometry.coordinates
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@@ -99,6 +101,8 @@ class ImportPreProcess {
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if (isReverse) {
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angle += 180
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}
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// angle角度为与正北方向的顺时针夹角,将其转换为与X轴正方向的逆时针夹角,即为正东方向的夹角
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angle=(450-angle)%360
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radian = Math.toRadians(angle)
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} else if (Geometry.TYPENAME_LINESTRING == geometry?.geometryType) {
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var coordinates = geometry.coordinates
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@@ -169,6 +173,8 @@ class ImportPreProcess {
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if (isReverse) {
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angle += 180
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}
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// angle角度为与正北方向的顺时针夹角,将其转换为与X轴正方向的逆时针夹角,即为正东方向的夹角
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angle=(450-angle)%360
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radian = Math.toRadians(angle)
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} else if (Geometry.TYPENAME_LINESTRING == geometry?.geometryType) {
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var coordinates = geometry.coordinates
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@@ -186,7 +192,7 @@ class ImportPreProcess {
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val dx: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.cos(radian)
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val dy: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.sin(radian)
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val coorEnd = Coordinate(point.getX() + dy, point.getY() - dx)
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val coorEnd = Coordinate(point.getX() + dx, point.getY() + dy)
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val angleReference = ReferenceEntity()
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angleReference.renderEntityId = renderEntity.id
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@@ -249,102 +255,6 @@ class ImportPreProcess {
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}
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/**
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* 自动生成普通交限的参考数据
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* */
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fun generateRestrictionRerference(renderEntity: RenderEntity) {
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// 获取当前renderEntity的geometry
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val geometry = renderEntity.wkt
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var radian = 0.0 // geometry的角度,如果是点,获取angle,如果是线,获取最后两个点的方向
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var point = Coordinate(geometry?.coordinate)
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if (Geometry.TYPENAME_POINT == geometry?.geometryType) {
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var angle = if(renderEntity?.properties?.get("angle") == null) 0.0 else renderEntity?.properties?.get("angle")?.toDouble()!!
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radian = Math.toRadians(angle)
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}
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// 计算偏移距离
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val dx: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.sin(radian)
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val dy: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.cos(radian)
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// 计算偏移后的点
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val pointTranS =
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GeoPoint(point.getY() - dx, point.getX() + dy) // 向右偏移的点
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// 计算与原有方向平行的终点坐标
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val pointTranE = GeoPoint(pointTranS.latitude + dy, pointTranS.longitude + dx)
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renderEntity.geometry = GeometryTools.createGeometry(pointTranS).toString()
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// 将这个点记录在数据中
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val startEndReference = ReferenceEntity()
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startEndReference.renderEntityId = renderEntity.id
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startEndReference.name = "普通交限参考线"
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startEndReference.table = renderEntity.table
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// 起终点坐标组成的线
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startEndReference.geometry = GeometryTools.createLineString(listOf(GeoPoint(point.y, point.x), pointTranS)).toString()
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startEndReference.properties["qi_table"] = renderEntity.table
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startEndReference.properties["type"] = "s_2_e"
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Realm.getDefaultInstance().insert(startEndReference)
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val angleReference = ReferenceEntity()
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angleReference.renderEntityId = renderEntity.id
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angleReference.name = "普通交限参考方向"
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angleReference.table = renderEntity.table
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// 与原有方向指向平行的线
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angleReference.geometry = GeometryTools.createLineString(listOf(pointTranS, pointTranE)).toString()
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angleReference.properties["qi_table"] = renderEntity.table
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angleReference.properties["type"] = "angle"
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Realm.getDefaultInstance().insert(angleReference)
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}
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/**
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* 自动生成电子眼的参考数据
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* */
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fun generateElectronicEyeRerference(renderEntity: RenderEntity) {
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// 获取当前renderEntity的geometry
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val geometry = renderEntity.wkt
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var radian = 0.0 // geometry的角度,如果是点,获取angle,如果是线,获取最后两个点的方向
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var point = Coordinate(geometry?.coordinate)
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if (Geometry.TYPENAME_POINT == geometry?.geometryType) {
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var angle = if(renderEntity?.properties?.get("angle") == null) 0.0 else renderEntity?.properties?.get("angle")?.toDouble()!!
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radian = Math.toRadians(angle)
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}
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// 计算偏移距离
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val dx: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.sin(radian)
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val dy: Double = GeometryTools.convertDistanceToDegree(3.0, geometry?.coordinate?.y!!) * Math.cos(radian)
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// 计算偏移后的点
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val pointTranS =
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GeoPoint(point.getY() - dx, point.getX() + dy) // 向右偏移的点
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// 计算与原有方向平行的终点坐标
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val pointTranE = GeoPoint(pointTranS.latitude + dy, pointTranS.longitude + dx)
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renderEntity.geometry = GeometryTools.createGeometry(pointTranS).toString()
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// 记录参考数据,绘制电子眼方向
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val startEndReference = ReferenceEntity()
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startEndReference.renderEntityId = renderEntity.id
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startEndReference.name = "电子眼参考线"
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startEndReference.table = renderEntity.table
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// 起终点坐标组成的线
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startEndReference.geometry = GeometryTools.createLineString(listOf(GeoPoint(point.y, point.x), pointTranS)).toString()
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startEndReference.properties["qi_table"] = renderEntity.table
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startEndReference.properties["type"] = "s_2_e"
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Realm.getDefaultInstance().insert(startEndReference)
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val angleReference = ReferenceEntity()
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angleReference.renderEntityId = renderEntity.id
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angleReference.name = "电子眼参考方向"
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angleReference.table = renderEntity.table
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// 与原有方向指向平行的线
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angleReference.geometry = GeometryTools.createLineString(listOf(pointTranS, pointTranE)).toString()
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angleReference.properties["qi_table"] = renderEntity.table
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angleReference.properties["type"] = "angle"
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Realm.getDefaultInstance().insert(angleReference)
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}
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/**
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* 生成默认道路名数据
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