trying a simple TileGenerator

This commit is contained in:
Hannes Janetzek 2013-04-22 13:17:22 +02:00
parent 03e7579835
commit 0795470d84

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/*
* Copyright 2013 Hannes Janetzek
*
* This program is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.oscim.layers.tile;
import org.oscim.core.GeometryBuffer;
import org.oscim.core.Tile;
import org.oscim.graphics.Color;
import org.oscim.graphics.Paint.Cap;
import org.oscim.renderer.layer.LineLayer;
import org.oscim.theme.renderinstruction.Line;
public class TileGeneratorExample implements ITileGenerator {
GeometryBuffer mGeom = new GeometryBuffer(128, 16);
Line mLineStyle = new Line(Color.BLUE, 2f, Cap.ROUND);
@Override
public boolean executeJob(MapTile tile) {
LineLayer ll = tile.layers.getLineLayer(0);
ll.line = mLineStyle;
ll.width = 2;
int m = 20;
int s = Tile.SIZE - m * 2;
GeometryBuffer g = mGeom;
g.clear();
g.startPolygon();
g.addPoint(m, m);
g.addPoint(m, s);
g.addPoint(s, s);
g.addPoint(s, m);
ll.addLine(g);
return true;
}
@Override
public void cleanup() {
}
}