fix: polygon texture default fill
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@ -185,7 +185,7 @@ public class AreaStyle extends RenderStyle {
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}
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}
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public T reset() {
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public T reset() {
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fillColor = Color.BLACK;
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fillColor = Color.WHITE;
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strokeColor = Color.BLACK;
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strokeColor = Color.BLACK;
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strokeWidth = 0;
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strokeWidth = 0;
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fadeScale = -1;
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fadeScale = -1;
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