Location renderer: improve scaling #317
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@ -36,7 +36,7 @@ public class LocationRenderer extends LayerRenderer {
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private static final long ANIM_RATE = 50;
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private static final long INTERVAL = 2000;
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private static final float CIRCLE_SIZE = 40;
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private static final float CIRCLE_SIZE = 30;
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private static final int COLOR = 0xff3333cc;
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private static final int SHOW_ACCURACY_ZOOM = 16;
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