Line texture: randomize offset rendering, #105

This commit is contained in:
Emux
2016-08-05 13:26:43 +03:00
parent b32b5ceb0b
commit 14108fcfe7
7 changed files with 41 additions and 12 deletions

View File

@@ -65,6 +65,7 @@ public class LineTexActivity extends BitmapTileMapActivity {
.strokeColor(c)
.fixed(true)
.texture(tex)
.randomOffset(false)
.build();
PathLayer pathLayer = new PathLayer(mMap, style);
mMap.layers().add(pathLayer);