Line texture: randomize offset rendering, #105
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@@ -65,6 +65,7 @@ public class LineTexActivity extends BitmapTileMapActivity {
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.strokeColor(c)
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.fixed(true)
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.texture(tex)
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.randomOffset(false)
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.build();
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PathLayer pathLayer = new PathLayer(mMap, style);
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mMap.layers().add(pathLayer);
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