This commit is contained in:
Hannes Janetzek 2013-06-17 02:15:32 +02:00
parent f962dddf50
commit 176f84ff95

View File

@ -517,17 +517,18 @@ public class TileManager {
MapTile t = tiles[i]; MapTile t = tiles[i];
if (t.isLocked()) { if (t.isLocked()) {
// dont remove tile used by GLRenderer, or somewhere else // dont remove tile used by GLRenderer, or somewhere else
Log.d(TAG, "limitCache: tile still locked " + t Log.d(TAG, "locked " + t
+ " " + t.distance + " " + t.distance
+ " " + (t.state == STATE_NEW_DATA) + " " + (t.state == STATE_NEW_DATA)
+ " " + (t.state == STATE_LOADING)); + " " + (t.state == STATE_LOADING)
+ " " + pos.zoomLevel);
// try again in next run. // try again in next run.
} else if (t.state == STATE_LOADING) { } else if (t.state == STATE_LOADING) {
// NOTE: when set loading to false the tile could be // NOTE: when set loading to false the tile could be
// added to load queue again while still processed in // added to load queue again while still processed in
// MapTileLoader => need tile.cancel flag. // MapTileLoader => need tile.cancel flag.
// t.isLoading = false; // t.isLoading = false;
Log.d(TAG, "limitCache: cancel loading " + t Log.d(TAG, "cancel loading " + t
+ " " + t.distance); + " " + t.distance);
} else { } else {
// clear unused tile // clear unused tile