GLShader: Error: uniform u_mode specified with different precision in different shaders. Fix #641
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@ -8,7 +8,6 @@ uniform mat4 u_mvp;
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uniform float u_width;
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// xy hold position, zw extrusion vector
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attribute vec4 a_pos;
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uniform int u_mode;
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uniform float u_height;
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varying vec2 v_st;
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@ -8,7 +8,6 @@ uniform mat4 u_mvp;
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uniform float u_width;
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// xy hold position, zw extrusion vector
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attribute vec4 a_pos;
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uniform int u_mode;
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uniform float u_height;
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varying vec2 v_st;
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