From 1d0fcedeb09cc481f794638c6d342c1bebb87c27 Mon Sep 17 00:00:00 2001 From: Hannes Janetzek Date: Sat, 8 Feb 2014 13:27:21 +0100 Subject: [PATCH] update readme --- README.md | 71 ++++++++++++++++++++++++++++++++----------------------- 1 file changed, 41 insertions(+), 30 deletions(-) diff --git a/README.md b/README.md index 623aad93..a0beb8e2 100644 --- a/README.md +++ b/README.md @@ -1,52 +1,63 @@ -## A Vector Tile Map Library +# *\\>map* -VectorTileMap is part of the OpenScienceMap project, developed at University of Bremen. -http://www.opensciencemap.org +
+http://www.opensciencemap.org
+VTM is part of the OpenScienceMap project and developed at University of Bremen. -### Features +## Features - Java map library - OpenGL vector-tile rendering - Themeable vector layers -- Support for multiple tile sources: primary opensciencemap (.vtm) - - vector: partially mapbox vector-tile and mapsforge files +- Support for multiple tile sources: + - primary opensciencemap (.vtm) + - mapsforge files + - experimental mapnik-vector-tile source - bitmap: any quadtree-scheme tiles as texture -- Backends for Android, Desktop and HTML5/WebGL (through libgdx and GWT) +- Backends: + - Android + - Desktop + - HTML5/WebGL (through libgdx and GWT) + - iOS sooner or later -### Getting started -``` -git clone https://github.com/opensciencemap/vtm -cd vtm -git submodule init && git submodule update -ln -s ../../vtm/assets/styles vtm-android-app/assets/styles -ln -s ../../vtm/assets/patterns vtm-android-app/assets/patterns -``` +## Getting started -Then import projects into eclipse. Dont forget 'git submodule update' after git pull/checkout! +`git clone --recursive https://github.com/opensciencemap/vtm` + +`cd vtm/vtm-android-app/assets && ln -s ../../vtm/assets/* .` -To set up a tile server for .vtm tiles see https://github.com/opensciencemap/TileStache/tree/master/TileStache/OSciMap4 ### Projects - **vtm** contains the core library -- **vtm-android** Android backend - (no libgdx required) +- **vtm-android** Android backend (no libgdx required) - **vtm-android-example** provides examples using **vtm-android** +- **vtm-android-app** opensciencemap app using **vtm-android** - **vtm-gdx** common libgdx backend code - **vtm-gdx-desktop** Desktop application - **vtm-gdx-html** HTML5/GWT application - **vtm-gdx-android** Android application using libgdx backend -### WebGL Demo +### Eclipse +Import all 'vtm' projects that you need into Eclipse. + +### Gradle / Android-Studio +Just import build.gradle - should work, not much tested though.
+Or run gradle tasks from the commandline:
+`./gradlew clean install`
to build the libraries and add them to the local maven repository.
+`./gradlew :vtm-android-example:installDebug`
to run the android example
+`./gradlew :vtm-gdx-desktop:run`
to run the desktop demo (only Linux and Win64 or compile the native libs) + + +## WebGL Demo http://opensciencemap.org/map/#scale=17,rot=61,tilt=51,lat=53.075,lon=8.807 -- hold middle mouse button to change view direction -- Keys - - g - toggle tile-grid layer - - d - default theme - - t - tubes theme +- hold right mouse button to change view direction +- Keys: `g` toggle tile-grid layer `d` default- `t` tubes- `r` osmarender-theme -### Credits + +## Credits This library contains code from several projects: -- mapsforge: based on 0.2.4 (http://mapsforge.org) -- osmdroid: some overlay classes (http://code.google.com/p/osmdroid/) -- libgdx: AsyncTask, MathUtils and Interpolation classes (https://github.com/libgdx) -- Android: some Matrix code, TimSort (http://source.android.com) -- tessellate: (https://github.com/cscheid/tessellate) +- **mapsforge**: based on 0.2.4 (http://mapsforge.org) +- **osmdroid**: some overlay classes (http://code.google.com/p/osmdroid/) +- **libgdx**: AsyncTask, MathUtils and Interpolation classes (https://github.com/libgdx) +- **Android**: some Matrix code, TimSort (http://source.android.com) +- **tessellate**: (https://github.com/cscheid/tessellate)