5cm height step should suffice
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118c74e810
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@ -85,11 +85,12 @@ public class ExtrusionLayer extends Layer {
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float height = way.height;
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float height = way.height;
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float minHeight = way.minHeight;
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float minHeight = way.minHeight;
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// just a guessing to make it look ok
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// 12m default
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if (height == 0)
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if (height == 0)
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height = 14 * 100;
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height = 12 * 100;
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float sfactor = (400f / Tile.TILE_SIZE) / 2f;
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// 5 cm steps
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float sfactor = (400f / Tile.TILE_SIZE) / 5f;
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height *= sfactor;
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height *= sfactor;
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minHeight *= sfactor;
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minHeight *= sfactor;
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@ -331,7 +331,7 @@ public class ExtrusionOverlay extends RenderOverlay {
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m.mvp.setTransScale(x * scale, y * scale, scale / GLRenderer.COORD_SCALE);
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m.mvp.setTransScale(x * scale, y * scale, scale / GLRenderer.COORD_SCALE);
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// scale height
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// scale height
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m.mvp.setValue(10, scale / 30);
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m.mvp.setValue(10, scale / 10);
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m.mvp.multiplyMM(m.viewproj, m.mvp);
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m.mvp.multiplyMM(m.viewproj, m.mvp);
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