Merge pull request #604 from Gustl22/issue_601
Playground renderer: bind with GLState, #601
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@@ -29,6 +29,7 @@ public class GLState {
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static final Logger log = LoggerFactory.getLogger(GLState.class);
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public final static int DISABLED = -1;
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public final static int UNBIND = 0;
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private final static boolean[] vertexArray = {false, false};
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private static boolean blend = false;
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