Merge pull request #533 from Gustl22/shader_poly_texture

Poly Texture shader: correct shader separator
This commit is contained in:
Emux
2018-04-29 16:59:48 +03:00
committed by GitHub

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@@ -12,7 +12,8 @@ void main() {
gl_Position = u_mvp * a_pos;
}
§
$$
#ifdef GLES
precision highp float;
#endif