make LayerRenderer methods public to enable composition
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c632b865b0
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@ -33,7 +33,7 @@ public class CustomRenderLayer extends Layer implements UpdateListener {
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// functions running on MapRender Thread
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@Override
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protected void update(GLViewport v) {
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public void update(GLViewport v) {
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int currentState;
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synchronized (this) {
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@ -49,7 +49,7 @@ public class CustomRenderLayer extends Layer implements UpdateListener {
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}
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@Override
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protected void render(GLViewport v) {
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public void render(GLViewport v) {
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}
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}
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@ -78,7 +78,7 @@ public abstract class TileRenderer extends LayerRenderer {
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* synced with clearTiles, setOverdrawColor and setBitmapAlpha
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*/
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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if (mAlpha == 0) {
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mTileManager.releaseTiles(mDrawTiles);
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@ -115,7 +115,7 @@ public abstract class TileRenderer extends LayerRenderer {
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}
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@Override
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protected void render(GLViewport v) {
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public void render(GLViewport v) {
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/* render in update() so that tiles cannot vanish in between. */
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}
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@ -45,7 +45,7 @@ public class VectorTileRenderer extends TileRenderer {
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protected int mDrawSerial;
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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super.update(v);
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/* discard depth projection from tilt, depth buffer
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@ -20,7 +20,7 @@ import org.slf4j.LoggerFactory;
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public class BuildingRenderer extends ExtrusionRenderer {
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static final Logger log = LoggerFactory.getLogger(BuildingRenderer.class);
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private final TileRenderer mTileLayer;
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private final TileRenderer mTileRenderer;
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private final TileSet mTileSet;
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private final int mZoomMin;
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@ -32,18 +32,18 @@ public class BuildingRenderer extends ExtrusionRenderer {
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private long mAnimTime;
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private boolean mShow;
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public BuildingRenderer(TileRenderer tileRenderLayer, int zoomMin, int zoomMax,
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public BuildingRenderer(TileRenderer tileRenderer, int zoomMin, int zoomMax,
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boolean mesh, boolean alpha) {
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super(mesh, alpha);
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mZoomMax = zoomMax;
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mZoomMin = zoomMin;
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mTileLayer = tileRenderLayer;
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mTileRenderer = tileRenderer;
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mTileSet = new TileSet();
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}
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@Override
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protected boolean setup() {
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public boolean setup() {
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mAlpha = 0;
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return super.setup();
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@ -89,10 +89,10 @@ public class BuildingRenderer extends ExtrusionRenderer {
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return;
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}
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mTileLayer.getVisibleTiles(mTileSet);
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mTileRenderer.getVisibleTiles(mTileSet);
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if (mTileSet.cnt == 0) {
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mTileLayer.releaseTiles(mTileSet);
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mTileRenderer.releaseTiles(mTileSet);
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setReady(false);
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return;
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}
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@ -177,7 +177,7 @@ public class BuildingRenderer extends ExtrusionRenderer {
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//log.debug("active tiles: {}", mExtrusionLayerCnt);
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if (activeTiles == 0) {
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mTileLayer.releaseTiles(mTileSet);
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mTileRenderer.releaseTiles(mTileSet);
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setReady(false);
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return;
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}
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@ -189,7 +189,7 @@ public class BuildingRenderer extends ExtrusionRenderer {
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super.render(v);
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/* release lock on tile data */
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mTileLayer.releaseTiles(mTileSet);
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mTileRenderer.releaseTiles(mTileSet);
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}
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private static ExtrusionBuckets getLayer(MapTile t) {
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@ -107,7 +107,7 @@ public abstract class AbstractVectorLayer<T> extends Layer implements UpdateList
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MapPosition mTmpPos = new MapPosition();
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@Override
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protected void update(GLViewport v) {
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public void update(GLViewport v) {
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Task t = mWorker.poll();
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@ -54,7 +54,7 @@ public class BitmapRenderer extends BucketRenderer {
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}
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@Override
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protected synchronized void update(GLViewport v) {
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public synchronized void update(GLViewport v) {
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if (!initialized) {
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buckets.clear();
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@ -82,7 +82,7 @@ public class BitmapRenderer extends BucketRenderer {
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}
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@Override
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protected synchronized void render(GLViewport v) {
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public synchronized void render(GLViewport v) {
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v.useScreenCoordinates(false, 8);
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BitmapBucket.Renderer.draw(buckets.get(), v, 1, 1);
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}
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@ -72,7 +72,7 @@ public class BucketRenderer extends LayerRenderer {
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* Copy initial Viewport position and compile buckets.
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*/
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@Override
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protected void update(GLViewport v) {
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public void update(GLViewport v) {
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if (!mInititialzed) {
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mMapPosition.copy(v.pos);
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mInititialzed = true;
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@ -84,7 +84,7 @@ public class BucketRenderer extends LayerRenderer {
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* Render all 'buckets'
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*/
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@Override
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protected synchronized void render(GLViewport v) {
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public synchronized void render(GLViewport v) {
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MapPosition layerPos = mMapPosition;
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GLState.test(false, false);
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@ -56,7 +56,7 @@ public abstract class ExtrusionRenderer extends LayerRenderer {
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}
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@Override
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protected boolean setup() {
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public boolean setup() {
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if (mMode == 0)
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mShader = new Shader("extrusion_layer_ext");
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else
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@ -110,7 +110,7 @@ public class GridRenderer extends BucketRenderer {
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}
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@Override
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protected void update(GLViewport v) {
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public void update(GLViewport v) {
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/* scale coordinates relative to current 'zoom-level' to
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* get the position as the nearest tile coordinate */
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int z = 1 << v.pos.zoomLevel;
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@ -48,7 +48,7 @@ public abstract class LayerRenderer {
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/**
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* 0. Called on GL Thread before first update().
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*/
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protected boolean setup() {
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public boolean setup() {
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return true;
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}
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@ -62,7 +62,7 @@ public abstract class LayerRenderer {
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* @param matrices contains the current view- and projection-matrices
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* and 'mvp' matrix for temporary use.
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*/
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protected abstract void update(GLViewport viewport);
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public abstract void update(GLViewport viewport);
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/**
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* 2. Draw layer: called by MapRenderer when isReady == true.
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@ -72,6 +72,6 @@ public abstract class LayerRenderer {
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* 'matrices.mvp' is for temporary use to build the model-
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* view-projection to set as uniform.
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*/
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protected abstract void render(GLViewport viewport);
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public abstract void render(GLViewport viewport);
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}
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