From 35849b98293f66f14f2fb87721ed55e076d24d6e Mon Sep 17 00:00:00 2001 From: Hannes Janetzek Date: Fri, 12 Apr 2013 22:44:58 +0200 Subject: [PATCH] use 'simple' line shader in BasicOverlay --- src/org/oscim/renderer/overlays/BasicOverlay.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/org/oscim/renderer/overlays/BasicOverlay.java b/src/org/oscim/renderer/overlays/BasicOverlay.java index 0d1f91d6..e85d5e19 100644 --- a/src/org/oscim/renderer/overlays/BasicOverlay.java +++ b/src/org/oscim/renderer/overlays/BasicOverlay.java @@ -53,6 +53,8 @@ public abstract class BasicOverlay extends RenderOverlay { GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, layers.vbo.id); GLState.test(false, false); + GLState.blend(true); + int simple = pos.tilt == 0 ? 1 : 0; if (layers.baseLayers != null) { setMatrix(curPos, m, true); @@ -64,7 +66,7 @@ public abstract class BasicOverlay extends RenderOverlay { break; case Layer.LINE: - l = LineRenderer.draw(layers, l, curPos, m, div, 0); + l = LineRenderer.draw(layers, l, curPos, m, div, simple); break; case Layer.TEXLINE: