Render themes: Android scoped storage, zip render theme, custom resource providers (#804)
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@@ -19,7 +19,6 @@
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package org.oscim.ios.test;
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import com.badlogic.gdx.graphics.glutils.GLVersion;
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import org.oscim.backend.GLAdapter;
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import org.oscim.backend.canvas.Color;
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import org.oscim.core.GeoPoint;
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@@ -74,7 +73,7 @@ public class IOSPathLayerTest extends GdxMap {
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mMap.setMapPosition(0, 0, 1 << 2);
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tex = Utils.loadTexture("", "patterns/pike.png", 0, 0, 100);
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tex = Utils.loadTexture("", "patterns/pike.png", null, 0, 0, 100);
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// tex = new TextureItem(CanvasAdapter.getBitmapAsset("", "patterns/pike.png"));
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tex.mipmap = true;
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