Render themes: Android scoped storage, zip render theme, custom resource providers (#804)

This commit is contained in:
Emux
2021-01-21 15:01:19 +02:00
committed by GitHub
parent b9cbd97c40
commit 3bb8ce00c5
26 changed files with 778 additions and 119 deletions

View File

@@ -19,7 +19,6 @@
package org.oscim.ios.test;
import com.badlogic.gdx.graphics.glutils.GLVersion;
import org.oscim.backend.GLAdapter;
import org.oscim.backend.canvas.Color;
import org.oscim.core.GeoPoint;
@@ -74,7 +73,7 @@ public class IOSPathLayerTest extends GdxMap {
mMap.setMapPosition(0, 0, 1 << 2);
tex = Utils.loadTexture("", "patterns/pike.png", 0, 0, 100);
tex = Utils.loadTexture("", "patterns/pike.png", null, 0, 0, 100);
// tex = new TextureItem(CanvasAdapter.getBitmapAsset("", "patterns/pike.png"));
tex.mipmap = true;