update README
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README.md
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README.md
@ -8,16 +8,16 @@ VTM is part of the OpenScienceMap project and developed at University of Bremen.
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- Java map library
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- OpenGL vector-tile rendering
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- Themeable vector layers
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- Support for multiple tile sources:
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- Support for multiple tile sources:
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- primary opensciencemap (.vtm)
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- mapsforge files
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- experimental mapnik-vector-tile source
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- bitmap: any quadtree-scheme tiles as texture
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- Backends:
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- Android
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- Desktop
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- HTML5/WebGL (through libgdx and GWT)
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- iOS sooner or later
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- Desktop (using libgdx/LwjGL)
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- HTML5/WebGL (using libgdx/GWT)
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- iOS (using libgdx/robovm)
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### Projects
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- **vtm** contains the core library
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@ -25,23 +25,35 @@ VTM is part of the OpenScienceMap project and developed at University of Bremen.
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- **vtm-android-example** provides examples using **vtm-android**
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- **vtm-android-app** opensciencemap app using **vtm-android**
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- **vtm-gdx** common libgdx backend code
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- **vtm-gdx-desktop** Desktop application
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- **vtm-gdx-desktop** Desktop application
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- **vtm-gdx-html** HTML5/GWT application
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- **vtm-gdx-android** Android application using libgdx backend
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- **vtm-gdx-android** Android application
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- **vtm-gdx-ios** iOS application
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## Getting started
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`git clone --recursive https://github.com/opensciencemap/vtm`
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Install Android SDK and build-tools 19.0.1. From extras add
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'Android Support Library/Repository' and 'Google Repository'.
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The commands below should set things up correctly when Android
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SDK is already installed.
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```
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export ANDROID_HOME=/path/to/your/android-sdk
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export PATH=$PATH:$ANDROID_HOME/platform-tools:$ANDROID_HOME/tools
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echo yes | android update sdk --filter platform-tools --no-ui
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echo yes | android update sdk --filter android-19 --no-ui
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echo yes | android update sdk --filter extra-android-support --no-ui
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echo yes | android update sdk --filter extra-android-m2repository --no-ui
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```
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### Eclipse
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```
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export ANDROID_HOME=/path/to/android-sdk
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./gradlew eclipse
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```
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`./gradlew eclipse`<br/>
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Import all 'vtm' sub-projects into Eclipse.
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### Android-Studio
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Just import build.gradle - should work, not much tested though.
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Just import build.gradle
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### Gradle
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Or run gradle tasks directly (see also `./gradlew -q tasks`):<br/>
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@ -52,7 +64,7 @@ Or run gradle tasks directly (see also `./gradlew -q tasks`):<br/>
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## WebGL Demo
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http://opensciencemap.org/map/#scale=17,rot=61,tilt=51,lat=53.075,lon=8.807
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[OpenScienceMap](http://opensciencemap.org/map/#scale=17,rot=61,tilt=51,lat=53.075,lon=8.807)
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- hold right mouse button to change view direction
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- Keys: `g` toggle tile-grid layer `d` default- `t` tubes- `r` osmarender-theme
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