Render themes: stroke dash array improvements #131

This commit is contained in:
Emux 2017-09-26 20:57:17 +03:00
parent 3b224d21fc
commit 3ee1034f1a
2 changed files with 0 additions and 6 deletions

View File

@ -606,13 +606,10 @@ public class XmlMapsforgeThemeBuilder extends DefaultHandler {
}
b.texture = new TextureItem(bitmap);
b.texture.mipmap = true;
b.fixed = false;
b.randomOffset = false;
b.stipple = width;
b.stippleWidth = 1;
b.stippleColor = b.fillColor;
b.fillColor = Color.TRANSPARENT;
b.strokeColor = Color.TRANSPARENT;
} else {
b.texture = Utils.loadTexture(mTheme.getRelativePathPrefix(), src, b.symbolWidth, b.symbolHeight, b.symbolPercent);

View File

@ -601,13 +601,10 @@ public class XmlThemeBuilder extends DefaultHandler {
}
b.texture = new TextureItem(bitmap);
b.texture.mipmap = true;
b.fixed = false;
b.randomOffset = false;
b.stipple = width;
b.stippleWidth = 1;
b.stippleColor = b.fillColor;
b.fillColor = Color.TRANSPARENT;
b.strokeColor = Color.TRANSPARENT;
} else {
b.texture = Utils.loadTexture(mTheme.getRelativePathPrefix(), src, b.symbolWidth, b.symbolHeight, b.symbolPercent);