enable experimental tile textures

This commit is contained in:
Hannes Janetzek 2013-07-03 14:19:09 +02:00
parent be49146da5
commit 3f63cc95bb
4 changed files with 27 additions and 28 deletions

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@ -18,9 +18,11 @@ import java.nio.ByteBuffer;
import java.nio.ByteOrder; import java.nio.ByteOrder;
import java.nio.FloatBuffer; import java.nio.FloatBuffer;
import org.oscim.backend.CanvasAdapter;
import org.oscim.backend.GL20; import org.oscim.backend.GL20;
import org.oscim.backend.GLAdapter; import org.oscim.backend.GLAdapter;
import org.oscim.backend.Log; import org.oscim.backend.Log;
import org.oscim.backend.canvas.Bitmap;
import org.oscim.core.MapPosition; import org.oscim.core.MapPosition;
import org.oscim.renderer.GLRenderer; import org.oscim.renderer.GLRenderer;
import org.oscim.renderer.GLRenderer.Matrices; import org.oscim.renderer.GLRenderer.Matrices;
@ -46,8 +48,6 @@ public final class PolygonRenderer {
private static PolygonLayer[] mFillPolys; private static PolygonLayer[] mFillPolys;
private static boolean enableTexture = false;
private static int numShaders = 2; private static int numShaders = 2;
private static int polyShader = 0; private static int polyShader = 0;
private static int texShader = 1; private static int texShader = 1;
@ -59,6 +59,7 @@ public final class PolygonRenderer {
private static int[] hPolygonColor = new int[numShaders]; private static int[] hPolygonColor = new int[numShaders];
private static int[] hPolygonScale = new int[numShaders]; private static int[] hPolygonScale = new int[numShaders];
private static boolean enableTexture = true;
private static int mTexWater; private static int mTexWater;
private static int mTexWood; private static int mTexWood;
private static int mTexGrass; private static int mTexGrass;
@ -94,35 +95,33 @@ public final class PolygonRenderer {
} }
mFillPolys = new PolygonLayer[STENCIL_BITS]; mFillPolys = new PolygonLayer[STENCIL_BITS];
// if (enableTexture) { if (enableTexture) {
// mTexWood = loadSprite("jar:grass3.png"); mTexWood = loadSprite("grass3.png");
// mTexWater = loadSprite("jar:water2.png"); mTexWater = loadSprite("water2.png");
// mTexGrass = loadSprite("jar:grass2.png"); mTexGrass = loadSprite("grass2.png");
// } }
return true; return true;
} }
// private static int loadSprite(String name) { private static int loadSprite(String name) {
// int[] textures = new int[1]; int[] textures;
//
// try {
//Bitmap b = BitmapUtils.createBitmap(name); //Bitmap b = BitmapUtils.createBitmap(name);
// GL.glGenTextures(1, textures, 0); Bitmap b = CanvasAdapter.g.loadBitmapAsset(name);
// if (b == null) {
// GL.glBindTexture(GL20.GL_TEXTURE_2D, textures[0]); Log.d(TAG, "missing asset: " + name);
// return 0;
// GlUtils.setTextureParameter(GL20.GL_LINEAR, GL20.GL_LINEAR, }
// GL20.GL_REPEAT, GL20.GL_REPEAT); textures = GlUtils.glGenTextures(1);
// GL.glBindTexture(GL20.GL_TEXTURE_2D, textures[0]);
// b.uploadToTexture(false);
// GlUtils.setTextureParameter(GL20.GL_LINEAR, GL20.GL_LINEAR,
// //GLUtils.texImage2D(GL20.GL_TEXTURE_2D, 0, b, 0); GL20.GL_REPEAT, GL20.GL_REPEAT);
//
// } catch (IOException e) { b.uploadToTexture(false);
// e.printStackTrace();
// } return textures[0];
// return textures[0]; }
// }
private static void fillPolygons(Matrices m, int start, int end, int zoom, float scale, private static void fillPolygons(Matrices m, int start, int end, int zoom, float scale,
float div) { float div) {