LwHttp: increase timeouts
- wip: HttpEngine docs
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@ -32,6 +32,12 @@ public interface HttpEngine {
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void setCache(OutputStream os);
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/**
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* @param success maybe false when tile could not be decoded.
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* Dont write cache in this case, close socket, etc
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* at your option.
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* @return true when everything went ok
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*/
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boolean requestCompleted(boolean success);
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public interface Factory {
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@ -49,6 +49,9 @@ public class LwHttp implements HttpEngine {
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private final static int RESPONSE_EXPECTED_LIVES = 100;
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private final static long RESPONSE_TIMEOUT = (long) 10E9; // 10 second in nanosecond
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private final static int CONNECT_TIMEOUT = 15000; // 15 seconds
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private final static int SOCKET_TIMEOUT = 8000; // 8 seconds
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private final static int BUFFER_SIZE = 8192;
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private final byte[] buffer = new byte[BUFFER_SIZE];
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@ -387,8 +390,8 @@ public class LwHttp implements HttpEngine {
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try {
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mSocket = new Socket();
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mSocket.setTcpNoDelay(true);
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mSocket.setSoTimeout(5000);
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mSocket.connect(mSockAddr, 10000);
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mSocket.setSoTimeout(SOCKET_TIMEOUT);
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mSocket.connect(mSockAddr, CONNECT_TIMEOUT);
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mCommandStream = mSocket.getOutputStream();
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mResponseStream = new Buffer(mSocket.getInputStream());
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@ -429,21 +432,16 @@ public class LwHttp implements HttpEngine {
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if (!mResponseStream.finishedReading()) {
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if (dbg)
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log.debug("invalid buffer position");
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/* hmmm, some bitmaps seems to not be decoded to the
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* end but still working */
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close();
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return true;
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}
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if (!success) {
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if (!success || mMustCloseConnection)
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close();
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return false;
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}
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if (mMustCloseConnection) {
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close();
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return true;
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}
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return true;
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return success;
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}
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/** write (positive) integer to byte array */
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