add GdxMap.onKeyDown() for direct use in subclasses, should be in Map maybe

This commit is contained in:
Hannes Janetzek
2013-11-23 21:11:04 +01:00
parent f4224eb4d1
commit 47e6602f9b
+7
View File
@@ -227,6 +227,10 @@ public abstract class GdxMap implements ApplicationListener {
public void resume() {
}
protected boolean onKeyDown(int keycode) {
return false;
}
class TouchHandler implements InputProcessor {
private Viewport mMapPosition;
@@ -243,6 +247,9 @@ public abstract class GdxMap implements ApplicationListener {
@Override
public boolean keyDown(int keycode) {
if (onKeyDown(keycode))
return true;
switch (keycode) {
case Input.Keys.UP: