rename Tile.TILE_SIZE to Tile.SIZE, while I'm at refactoring

This commit is contained in:
Hannes Janetzek
2013-04-07 15:59:57 +02:00
parent 8e01dce85e
commit 491e41becc
27 changed files with 80 additions and 80 deletions

View File

@@ -190,7 +190,7 @@ public class GLRenderer implements GLSurfaceView.Renderer {
// tile fill coords
short min = 0;
short max = (short) ((Tile.TILE_SIZE * COORD_SCALE));
short max = (short) ((Tile.SIZE * COORD_SCALE));
mFillCoords = new short[8];
mFillCoords[0] = min;
mFillCoords[1] = max;
@@ -318,8 +318,8 @@ public class GLRenderer implements GLSurfaceView.Renderer {
int z = tiles[0].zoomLevel;
double curScale = Tile.TILE_SIZE * pos.scale;
double tileScale = Tile.TILE_SIZE * (pos.scale / (1 << z));
double curScale = Tile.SIZE * pos.scale;
double tileScale = Tile.SIZE * (pos.scale / (1 << z));
for (int i = 0; i < 8; i += 2) {
coords[i + 0] = (float) ((pos.x * curScale + coords[i + 0]) / tileScale);
@@ -622,8 +622,8 @@ public class GLRenderer implements GLSurfaceView.Renderer {
mBufferMemoryUsage = 0;
mDrawTiles = null;
int numTiles = (screenWidth / (Tile.TILE_SIZE / 2) + 2)
* (screenHeight / (Tile.TILE_SIZE / 2) + 2);
int numTiles = (screenWidth / (Tile.SIZE / 2) + 2)
* (screenHeight / (Tile.SIZE / 2) + 2);
// Set up vertex buffer objects
int numVBO = (CACHE_TILES + (numTiles * 2));

View File

@@ -135,7 +135,7 @@ public class TileManager {
// set up TileSet large enough to hold current tiles
int num = Math.max(width, height);
int size = Tile.TILE_SIZE >> 1;
int size = Tile.SIZE >> 1;
int numTiles = (num * num) / (size * size) * 4;
mNewTiles = new TileSet(numTiles);
mCurrentTiles = new TileSet(numTiles);
@@ -166,7 +166,7 @@ public class TileManager {
// scale and translate projection to tile coordinates
// load some tiles more than currently visible (* 0.75)
// float scale = mapPosition.scale * 0.75f;
// float tileScale = scale * Tile.TILE_SIZE;
// float tileScale = scale * Tile.SIZE;
// double px = mapPosition.x * scale;
// double py = mapPosition.y * scale;
//
@@ -180,10 +180,10 @@ public class TileManager {
// scale and translate projection to tile coordinates
// load some tiles more than currently visible (* 0.75)
double scale = pos.scale * 0.75f;
double curScale = Tile.TILE_SIZE * scale;
double curScale = Tile.SIZE * scale;
int zoomLevel = FastMath.clamp(pos.zoomLevel, MIN_ZOOMLEVEL, MAX_ZOOMLEVEL);
double tileScale = Tile.TILE_SIZE * (scale / (1 << zoomLevel));
double tileScale = Tile.SIZE * (scale / (1 << zoomLevel));
float[] coords = mTileCoords;
mMapViewPosition.getMapViewProjection(coords);

View File

@@ -125,7 +125,7 @@ public class TileRenderer {
float div = FastMath.pow(z - pos.zoomLevel);
double curScale = Tile.TILE_SIZE * pos.scale;
double curScale = Tile.SIZE * pos.scale;
double scale = (pos.scale / (1 << z));
float x = (float) ((tile.x - pos.x) * curScale);

View File

@@ -72,7 +72,7 @@ public class ExtrusionLayer extends Layer {
for (int i = 0; i < 4; i++)
mIndices[i] = mCurIndices[i] = VertexPool.get();
mClipper = new LineClipper(0, 0, Tile.TILE_SIZE, Tile.TILE_SIZE);
mClipper = new LineClipper(0, 0, Tile.SIZE, Tile.SIZE);
}
public void addBuildings(WayData way) {

View File

@@ -74,7 +74,7 @@ public final class LineLayer extends Layer {
float x, y, nextX, nextY;
float a, ux, uy, vx, vy, wx, wy;
int tmax = Tile.TILE_SIZE + 4;
int tmax = Tile.SIZE + 4;
int tmin = -4;
boolean rounded = false;

View File

@@ -33,7 +33,7 @@ public final class PolygonLayer extends Layer {
}
public void addPolygon(float[] points, short[] index) {
short center = (short) ((Tile.TILE_SIZE >> 1) * S);
short center = (short) ((Tile.SIZE >> 1) * S);
VertexPoolItem si = curItem;
short[] v = si.vertices;

View File

@@ -326,7 +326,7 @@ public class ExtrusionOverlay extends RenderOverlay {
MapTile tile, int delta) {
int z = tile.zoomLevel;
double curScale = Tile.TILE_SIZE * pos.scale;
double curScale = Tile.SIZE * pos.scale;
float scale = (float)(pos.scale / (1 << z));
float x = (float) ((tile.x - pos.x) * curScale);

View File

@@ -37,7 +37,7 @@ public class GridOverlay extends BasicOverlay {
public GridOverlay(MapView mapView) {
super(mapView);
int size = Tile.TILE_SIZE;
int size = Tile.SIZE;
float[] points = new float[64];
short[] index = new short[16];
@@ -71,7 +71,7 @@ public class GridOverlay extends BasicOverlay {
}
private void addLabels(int x, int y, int z) {
int size = Tile.TILE_SIZE;
int size = Tile.SIZE;
TextLayer tl = new TextLayer();

View File

@@ -84,7 +84,7 @@ public abstract class RenderOverlay {
protected void setMatrix(MapPosition curPos, Matrices m, boolean project) {
MapPosition oPos = mMapPosition;
double tileScale = Tile.TILE_SIZE * curPos.scale;
double tileScale = Tile.SIZE * curPos.scale;
double x = oPos.x - curPos.x;
double y = oPos.y - curPos.y;

View File

@@ -113,8 +113,8 @@ public class TestOverlay extends BasicOverlay {
// TextItem ti = new TextItem(0, 0, "check one, check two", t);
// ti.x1 = 0;
// ti.y1 = 0;
// ti.x2 = (short) Tile.TILE_SIZE;
// ti.y2 = (short) Tile.TILE_SIZE;
// ti.x2 = (short) Tile.SIZE;
// ti.y2 = (short) Tile.SIZE;
//
// tl.addText(ti);
//

View File

@@ -306,8 +306,8 @@ public class TextOverlay extends BasicOverlay {
mMapViewPosition.getMapViewProjection(coords);
//mMapViewPosition.getMatrix(null, null, mMVP);
}
int mw = (mMapView.getWidth() + Tile.TILE_SIZE) / 2;
int mh = (mMapView.getHeight() + Tile.TILE_SIZE) / 2;
int mw = (mMapView.getWidth() + Tile.SIZE) / 2;
int mh = (mMapView.getHeight() + Tile.SIZE) / 2;
mSquareRadius = mw * mw + mh * mh;
// mTiles might be from another zoomlevel than the current:
@@ -328,7 +328,7 @@ public class TextOverlay extends BasicOverlay {
float cos = (float) Math.cos(angle);
float sin = (float) Math.sin(angle);
int maxx = Tile.TILE_SIZE << (pos.zoomLevel - 1);
int maxx = Tile.SIZE << (pos.zoomLevel - 1);
Label l = null;
@@ -337,8 +337,8 @@ public class TextOverlay extends BasicOverlay {
mRelabelCnt++;
double tileX = (pos.x * (Tile.TILE_SIZE << pos.zoomLevel));
double tileY = (pos.y * (Tile.TILE_SIZE << pos.zoomLevel));
double tileX = (pos.x * (Tile.SIZE << pos.zoomLevel));
double tileY = (pos.y * (Tile.SIZE << pos.zoomLevel));
for (l = mPrevLabels; l != null;) {
@@ -355,8 +355,8 @@ public class TextOverlay extends BasicOverlay {
continue;
}
float dx = (float) (l.tile.tileX * Tile.TILE_SIZE - tileX * s);
float dy = (float) (l.tile.tileY * Tile.TILE_SIZE - tileY * s);
float dx = (float) (l.tile.tileX * Tile.SIZE - tileX * s);
float dy = (float) (l.tile.tileY * Tile.SIZE - tileY * s);
// flip around date-line
if (dx > maxx)
@@ -412,8 +412,8 @@ public class TextOverlay extends BasicOverlay {
if (t.state != JobTile.STATE_READY)
continue;
float dx = (float) (t.tileX * Tile.TILE_SIZE - tileX);
float dy = (float) (t.tileY * Tile.TILE_SIZE - tileY);
float dx = (float) (t.tileX * Tile.SIZE - tileX);
float dy = (float) (t.tileY * Tile.SIZE - tileY);
// flip around date-line
if (dx > maxx)
@@ -479,8 +479,8 @@ public class TextOverlay extends BasicOverlay {
if (t.state != JobTile.STATE_READY)
continue;
float dx = (float) (t.tileX * Tile.TILE_SIZE - tileX);
float dy = (float) (t.tileY * Tile.TILE_SIZE - tileY);
float dx = (float) (t.tileX * Tile.SIZE - tileX);
float dy = (float) (t.tileY * Tile.SIZE - tileY);
// flip around date-line
if (dx > maxx)
@@ -726,7 +726,7 @@ public class TextOverlay extends BasicOverlay {
protected void setMatrix(MapPosition curPos, Matrices m) {
MapPosition oPos = mMapPosition;
double tileScale = Tile.TILE_SIZE * curPos.scale;
double tileScale = Tile.SIZE * curPos.scale;
double scale = (curPos.scale / oPos.scale);
float x = (float) ((oPos.x - curPos.x) * tileScale);