rename Tile.TILE_SIZE to Tile.SIZE, while I'm at refactoring
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@@ -74,7 +74,7 @@ public final class LineLayer extends Layer {
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float x, y, nextX, nextY;
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float a, ux, uy, vx, vy, wx, wy;
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int tmax = Tile.TILE_SIZE + 4;
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int tmax = Tile.SIZE + 4;
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int tmin = -4;
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boolean rounded = false;
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