finish first part of database -> tilesource refactoring
- now there is a clean separation between TileSource type and TileDataSource(worker instances)
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@@ -24,7 +24,7 @@ class MatchingCacheKey {
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}
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MatchingCacheKey(MatchingCacheKey key) {
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// need to clone tags as they belong to MapDatabase
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// need to clone tags as they belong to TileDataSource
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mTags = key.mTags.clone();
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mHash = key.mHash;
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}
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@@ -228,7 +228,9 @@
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<!-- keep grass above forest:wood and leisure:park! -->
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<rule e="way" k="landuse" v="grass|meadow">
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<!-- http://wiki.openstreetmap.org/wiki/Proposed_features/conservation,
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often serves as background for leisure=nature_reserve -->
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<rule e="way" k="landuse" v="grass|meadow|conservation">
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<use-area name="greens" />
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</rule>
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