Render themes: SVG resources on iOS
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vtm-ios/natives/SVGgh.framework/Headers/SVGDocumentView.h
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98
vtm-ios/natives/SVGgh.framework/Headers/SVGDocumentView.h
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//
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// SVGDocumentView.h
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// SVGgh
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// The MIT License (MIT)
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// Copyright (c) 2011-2014 Glenn R. Howes
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// Created by Glenn Howes on 1/15/11.
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#if defined(__has_feature) && __has_feature(modules)
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@import Foundation;
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@import UIKit;
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#else
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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#endif
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#import "GHRenderable.h"
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#ifndef IBInspectable
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#define IBInspectable
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#endif
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#ifndef IB_DESIGNABLE
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#define IB_DESIGNABLE
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#endif
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NS_ASSUME_NONNULL_BEGIN
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/*
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* Note you can instantiate a SVGDocumentView in a storyboard or a XIB by dragging a UIView into your view and giving it a class of SVGDocumentView.
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* You can configure the contents of the view by adding "User Defined Runtime Attributes" in XCode's "Identity Inspector"
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***********************************
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** Key Path *** Type *** Value **
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----------------------------------------------------------------
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schemeNumber Number 3
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artworkPath String Artwork/Background
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-----------------------------------------------------------------
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Will draw the contents of a file in your app's bundle with the path /Artwork/Background.svg
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You may also want to set the "Mode" in the "Attributes Inspector" panel to "Scale to Fill"
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*/
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@class SVGRenderer;
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/*! @brief a view capable of hosting an SVGRenderer or rendering a chunk of SVG
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*/
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#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 80000
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IB_DESIGNABLE // Cocapods users should add the use_frameworks! directive if this causes an error
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#endif
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@interface SVGDocumentView : UIView
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/*! @property artworkPath
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* @brief the text contents of an SVG document can be accessed via 'User Defined RuntimeAttributes'
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*/
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@property(nonatomic, strong) IBInspectable NSString* __nullable artworkPath;
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/*! @property defaultColor
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* @brief the color that 'currentColor' in SVG documents will be set to
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*/
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@property(nonatomic, strong) IBInspectable UIColor* __nullable defaultColor;
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/*! @property renderer
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* @brief a pre-configured SVGRenderer object which will be called to draw the content
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*/
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@property(nonatomic, strong) SVGRenderer* __nullable renderer;
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/*! @property beTransparent
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* @brief ignore the document's 'viewport-fill' property
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*/
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@property(nonatomic, assign) IBInspectable BOOL beTransparent;
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/*! @brief method that tries to locate an object located at the given point inside the coordinate system of the view
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* @param testPoint a point in the coordinate system of the view
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* @return an object hit by the point
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*/
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-(nullable id<GHRenderable>) findRenderableObject:(CGPoint)testPoint;
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+(void)makeSureLoaded;
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@end
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NS_ASSUME_NONNULL_END
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