Render themes: SVG resources on iOS
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vtm-ios/natives/SVGgh.framework/Headers/SVGRenderer.h
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82
vtm-ios/natives/SVGgh.framework/Headers/SVGRenderer.h
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//
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// SVGRenderer.h
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// SVGgh
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// The MIT License (MIT)
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// Copyright (c) 2011-2014 Glenn R. Howes
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// Created by Glenn Howes on 1/12/11.
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#if defined(__has_feature) && __has_feature(modules)
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@import Foundation;
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#else
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#import <Foundation/Foundation.h>
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#endif
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#import "SVGParser.h"
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#import "GHRenderable.h"
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#import "SVGContext.h"
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#import "GHCSSStyle.h"
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NS_ASSUME_NONNULL_BEGIN
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/*! @brief a class capable of rendering itself into a core graphics context
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*/
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@interface SVGRenderer : SVGParser<SVGContext, GHRenderable>
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/*! @property viewRect
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* @brief a set of flags that allow the dynamic manipulation of rendering styles (for instance, a focused tvOS image could use kPseudoClassFocused)
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*/
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@property (assign, nonatomic) CSSPseudoClassFlags cssPseudoClass;
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/*! @property viewRect
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* @brief the intrinsic rect declared in the SVG document being rendered
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*/
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@property (nonatomic, readonly) CGRect viewRect;
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/*! @brief a queue where it is convenient to renders when the main queue is not necessary
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* @return a shared operation queue
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*/
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+(NSOperationQueue*) rendererQueue;
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/*! @brief draw the SVG
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* @param quartzContext context into which to draw, could be a CALayer, a PDF, an offscreen bitmap, whatever
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*/
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-(void)renderIntoContext:(CGContextRef)quartzContext;
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/*! @brief try to locate an object that's been tapped
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* @param testPoint a point in the coordinate system of this renderer
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* @return an object which implements the GHRenderable protocol
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*/
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-(nullable id<GHRenderable>) findRenderableObject:(CGPoint)testPoint;
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/*! @brief make a scaled image from the renderer
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* @param maximumSize the maximum dimension in points to render into.
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* @param scale same as a UIWindow's scale
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* @return a UIImage
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*/
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-(UIImage*)asImageWithSize:(CGSize)maximumSize andScale:(CGFloat)scale;
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@end
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NS_ASSUME_NONNULL_END
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