Render themes: SVG resources on iOS
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vtm-ios/natives/SVGgh.framework/Headers/SVGgh.h
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52
vtm-ios/natives/SVGgh.framework/Headers/SVGgh.h
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//
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// SVGgh.h
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// SVGgh
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// The MIT License (MIT)
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// Copyright (c) 2011-2014 Glenn R. Howes
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#if defined(__has_feature) && __has_feature(modules)
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@import Foundation;
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#else
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#import <Foundation/Foundation.h>
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#endif
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#import <SVGgh/GHButton.h>
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#import <SVGgh/GHControl.h>
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#import <SVGgh/GHControlFactory.h>
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#import <SVGgh/GHImageCache.h>
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#import <SVGgh/GHSegmentedControl.h>
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#import <SVGgh/GHRenderable.h>
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#import <SVGgh/SVGDocumentView.h>
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#import <SVGgh/SVGRendererLayer.h>
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#import <SVGgh/SVGParser.h>
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#import <SVGgh/SVGRenderer.h>
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#import <SVGgh/SVGPrinter.h>
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#import <SVGgh/SVGtoPDFConverter.h>
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#import <SVGgh/SVGPathGenerator.h>
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#import <SVGgh/SVGTabBarItem.h>
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#import <SVGgh/SVGghLoader.h>
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#import <SVGgh/GHCSSStyle.h> // not yet implemented, somebody want to implement a CSS parser?
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/*! \brief Because views and buttons are dynamically instantiated from Storyboards and Nibs, code for their classes might not link in from a static library. Thus this method to make sure the class gets called at least once from code.
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*/
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void MakeSureSVGghLinks();
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