refactor ExtrusionRenderer
- extract tile specific parts to BuildingRenderer - sort tiles by distance for compilation - slow down fade out animation
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@@ -2,6 +2,7 @@ package org.oscim.test;
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import org.oscim.gdx.GdxMap;
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import org.oscim.gdx.GdxMapApp;
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import org.oscim.layers.tile.buildings.BuildingLayer;
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import org.oscim.layers.tile.vector.VectorTileLayer;
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import org.oscim.layers.tile.vector.labeling.LabelLayer;
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import org.oscim.theme.VtmThemes;
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@@ -18,7 +19,7 @@ public class MapTest extends GdxMap {
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VectorTileLayer l = mMap.setBaseMap(new OSciMap4TileSource());
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mMap.setTheme(VtmThemes.DEFAULT);
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mMap.layers().add(new BuildingLayer(mMap, l));
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mMap.layers().add(new LabelLayer(mMap, l));
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mMap.setMapPosition(53.08, 8.82, 1 << 17);
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@@ -2,7 +2,7 @@ package org.oscim.test;
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import org.oscim.gdx.GdxMapApp;
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import org.oscim.layers.tile.bitmap.BitmapTileLayer;
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import org.oscim.layers.tile.s3db.S3DBLayer;
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import org.oscim.layers.tile.buildings.S3DBLayer;
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import org.oscim.tiling.TileSource;
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import org.oscim.tiling.source.bitmap.DefaultSources;
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import org.oscim.tiling.source.oscimap4.OSciMap4TileSource;
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@@ -2,7 +2,7 @@ package org.oscim.test.gdx.poi3d;
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import org.oscim.gdx.GdxMap;
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import org.oscim.gdx.GdxMapApp;
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import org.oscim.layers.tile.vector.BuildingLayer;
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import org.oscim.layers.tile.buildings.BuildingLayer;
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import org.oscim.layers.tile.vector.VectorTileLayer;
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import org.oscim.layers.tile.vector.labeling.LabelLayer;
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import org.oscim.renderer.MapRenderer;
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