refactor ExtrusionRenderer
- extract tile specific parts to BuildingRenderer - sort tiles by distance for compilation - slow down fade out animation
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@@ -4,7 +4,7 @@ import org.oscim.core.MapPosition;
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import org.oscim.layers.GenericLayer;
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import org.oscim.layers.Layer;
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import org.oscim.layers.TileGridLayer;
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import org.oscim.layers.tile.vector.BuildingLayer;
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import org.oscim.layers.tile.buildings.BuildingLayer;
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import org.oscim.layers.tile.vector.OsmTileLayer;
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import org.oscim.layers.tile.vector.VectorTileLayer;
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import org.oscim.layers.tile.vector.labeling.LabelLayer;
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