Support libgdx 1.9.11

This commit is contained in:
Izumi Kawashima 2022-11-23 19:48:12 +09:00
parent 43b52de5d8
commit 4dfabfed22
6 changed files with 26 additions and 6 deletions

View File

@ -6,7 +6,7 @@ allprojects {
group = 'org.mapsforge'
version = 'master-SNAPSHOT'
ext.gdxVersion = "1.9.10"
ext.gdxVersion = "1.9.11"
ext.gwtVersion = "2.8.2"
ext.slf4jVersion = "1.7.28"

View File

@ -60,7 +60,7 @@ public class GdxModelRenderer extends LayerRenderer {
cam = new MapCamera(mMap);
renderContext =
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.LRU, 1));
// shader = new DefaultShader(renderable.material,
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);

View File

@ -61,7 +61,7 @@ public class GdxRenderer3D extends LayerRenderer {
cam = new MapCamera(mMap);
renderContext =
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.WEIGHTED, 1));
new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.LRU, 1));
// shader = new DefaultShader(renderable.material,
// renderable.mesh.getVertexAttributes(), true, false, 1, 0, 0, 0);

View File

@ -580,7 +580,7 @@ public class GdxGL extends GwtGL20 implements GL {
return glGetActiveAttrib(program,
index,
size,
type);
(IntBuffer)type);
}
@Override
@ -588,7 +588,7 @@ public class GdxGL extends GwtGL20 implements GL {
return glGetActiveUniform(program,
index,
size,
type);
(IntBuffer)type);
}
@Override

View File

@ -179,7 +179,7 @@ public abstract class GwtApplication implements EntryPoint, Application {
lastWidth = graphics.getWidth();
lastHeight = graphics.getHeight();
Gdx.app = this;
Gdx.audio = new GwtAudio();
Gdx.audio = new DefaultGwtAudio();
Gdx.graphics = graphics;
Gdx.gl20 = graphics.getGL20();
Gdx.gl = Gdx.gl20;

View File

@ -184,6 +184,26 @@ public class GwtGraphics implements Graphics {
return canvas.getHeight();
}
@Override
public int getSafeInsetLeft() {
return 0;
}
@Override
public int getSafeInsetTop() {
return 0;
}
@Override
public int getSafeInsetBottom() {
return 0;
}
@Override
public int getSafeInsetRight() {
return 0;
}
@Override
public long getFrameId() {
return frameId;