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- Backends:
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- Backends:
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- Android
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- Android
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- iOS (using libGDX/RoboVM, [instructions](docs/ios.md))
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- iOS (using libGDX/RoboVM, [instructions](docs/ios.md))
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- Desktop (using libGDX/LWJGL)
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- Desktop (using libGDX/LWJGL, [instructions](docs/desktop.md))
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- HTML5/WebGL (using libGDX/GWT, [instructions](docs/web.md))
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- HTML5/WebGL (using libGDX/GWT, [instructions](docs/web.md))
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### Projects
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### Projects
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docs/desktop.md
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docs/desktop.md
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### Desktop
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To run the desktop samples can use the Gradle `run` task.
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e.g. for `vtm-playground` can change the [mainClassName](../vtm-playground/build.gradle) to run each sample and pass args:
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```groovy
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./gradlew :vtm-playground:run -Pargs=/path/to/map
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```
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