reduce default in-memory tile cache size
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@ -32,7 +32,7 @@ public abstract class TileLayer<T extends TileLoader> extends Layer implements M
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private final static int MAX_ZOOMLEVEL = 17;
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private final static int MAX_ZOOMLEVEL = 17;
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private final static int MIN_ZOOMLEVEL = 2;
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private final static int MIN_ZOOMLEVEL = 2;
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private final static int CACHE_LIMIT = 250;
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private final static int CACHE_LIMIT = 150;
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protected final TileManager mTileManager;
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protected final TileManager mTileManager;
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protected final TileRenderer mRenderLayer;
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protected final TileRenderer mRenderLayer;
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