Android: fix quick scale vs long press, fixes #250

This commit is contained in:
Emux
2016-11-22 20:39:47 +02:00
parent 16fa42d462
commit 557e1858a7
2 changed files with 35 additions and 3 deletions

View File

@@ -8,6 +8,7 @@
- Mapbox vector tiles [#57](https://github.com/mapsforge/vtm/issues/57)
- PathLayer (vtm) fix disappearing segments [#108](https://github.com/mapsforge/vtm/issues/108)
- House numbers (nodes) fix visibility [#168](https://github.com/mapsforge/vtm/issues/168)
- Android fix quick scale vs long press [#250](https://github.com/mapsforge/vtm/issues/250)
- Use baseline 160dpi in scaling [#236](https://github.com/mapsforge/vtm/issues/236)
- MapFileTileSource zoom level API enhancements [#219](https://github.com/mapsforge/vtm/issues/219)
- Animator enhancements with easing functions [#246](https://github.com/mapsforge/vtm/issues/246)