Use baseline 160dpi in scaling, closes #236

This commit is contained in:
Emux
2016-11-13 12:23:32 +02:00
parent d82faad435
commit 58b5f2741b
24 changed files with 56 additions and 55 deletions

View File

@@ -28,7 +28,7 @@ import java.net.URI;
public class AwtSvgBitmap extends AwtBitmap {
/**
* Default size is 20x20px (400px) at 240dpi.
* Default size is 20x20px (400px) at 160dpi.
*/
public static float DEFAULT_SIZE = 400f;
@@ -79,7 +79,7 @@ public class AwtSvgBitmap extends AwtBitmap {
private static BufferedImage getResourceBitmapImpl(InputStream inputStream) throws IOException {
synchronized (SVGCache.getSVGUniverse()) {
return getResourceBitmap(inputStream, CanvasAdapter.dpi / 240, DEFAULT_SIZE, 0, 0, 100);
return getResourceBitmap(inputStream, CanvasAdapter.dpi / CanvasAdapter.DEFAULT_DPI, DEFAULT_SIZE, 0, 0, 100);
}
}