Android: OpenGL ES 2.0 default for performance / stability
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@@ -28,7 +28,6 @@
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package org.oscim.android.gl;
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import android.opengl.GLSurfaceView;
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import org.oscim.android.MapView;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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@@ -51,18 +50,18 @@ public class GlContextFactory implements GLSurfaceView.EGLContextFactory {
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@Override
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public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
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log.info("creating OpenGL ES " + MapView.targetGLESVersion + " context");
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checkEglError("Before eglCreateContext " + MapView.targetGLESVersion, egl);
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int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, (int) MapView.targetGLESVersion, EGL10.EGL_NONE};
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log.info("creating OpenGL ES " + MapView.OPENGL_VERSION + " context");
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checkEglError("Before eglCreateContext " + MapView.OPENGL_VERSION, egl);
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int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, (int) MapView.OPENGL_VERSION, EGL10.EGL_NONE};
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EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list);
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boolean success = checkEglError("After eglCreateContext " + MapView.targetGLESVersion, egl);
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boolean success = checkEglError("After eglCreateContext " + MapView.OPENGL_VERSION, egl);
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if ((!success || context == null) && MapView.targetGLESVersion > 2) {
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if ((!success || context == null) && MapView.OPENGL_VERSION > 2) {
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log.warn("Falling back to GLES 2");
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MapView.targetGLESVersion = 2.0;
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MapView.OPENGL_VERSION = 2.0;
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return createContext(egl, display, eglConfig);
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}
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log.info("Returning a GLES " + MapView.targetGLESVersion + " context");
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log.info("Returning a GLES " + MapView.OPENGL_VERSION + " context");
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return context;
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}
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