Location shader improvements

This commit is contained in:
Emux 2019-10-22 18:21:43 +03:00
parent 4866abe38e
commit 69ea1e414a
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GPG Key ID: 64ED9980896038C3
3 changed files with 0 additions and 3 deletions

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@ -19,7 +19,6 @@ precision mediump float;
#endif #endif
varying vec2 v_tex; varying vec2 v_tex;
uniform float u_scale; uniform float u_scale;
uniform float u_phase;
uniform vec2 u_dir; uniform vec2 u_dir;
uniform int u_mode; uniform int u_mode;
uniform vec4 u_color; uniform vec4 u_color;

View File

@ -19,7 +19,6 @@ precision mediump float;
#endif #endif
varying vec2 v_tex; varying vec2 v_tex;
uniform float u_scale; uniform float u_scale;
uniform float u_phase;
uniform vec2 u_dir; uniform vec2 u_dir;
uniform int u_mode; uniform int u_mode;
uniform vec4 u_color; uniform vec4 u_color;

View File

@ -19,7 +19,6 @@ precision mediump float;
#endif #endif
varying vec2 v_tex; varying vec2 v_tex;
uniform float u_scale; uniform float u_scale;
uniform float u_phase;
uniform vec2 u_dir; uniform vec2 u_dir;
uniform int u_mode; uniform int u_mode;
uniform vec4 u_color; uniform vec4 u_color;