cleanup comments
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225613ec28
commit
6eeb21623b
@ -44,13 +44,12 @@ public class GridRenderer extends ElementRenderer {
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public GridRenderer(int numLines, LineStyle lineStyle, TextStyle textStyle) {
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public GridRenderer(int numLines, LineStyle lineStyle, TextStyle textStyle) {
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int size = Tile.SIZE;
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int size = Tile.SIZE;
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// not needed to set but we know:
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/* not needed to set but we know: 16 lines 'a' two points */
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// 16 lines 'a' two points
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mLines = new GeometryBuffer(2 * 16, 16);
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mLines = new GeometryBuffer(2 * 16, 16);
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float pos = -size * 4;
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float pos = -size * 4;
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// 8 vertical lines
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/* 8 vertical lines */
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for (int i = 0; i < 8 * numLines; i++) {
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for (int i = 0; i < 8 * numLines; i++) {
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float x = pos + i * size / numLines;
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float x = pos + i * size / numLines;
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mLines.startLine();
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mLines.startLine();
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@ -58,7 +57,7 @@ public class GridRenderer extends ElementRenderer {
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mLines.addPoint(x, pos + size * 8);
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mLines.addPoint(x, pos + size * 8);
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}
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}
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// 8 horizontal lines
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/* 8 horizontal lines */
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for (int j = 0; j < 8 * numLines; j++) {
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for (int j = 0; j < 8 * numLines; j++) {
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float y = pos + j * size / numLines;
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float y = pos + j * size / numLines;
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mLines.startLine();
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mLines.startLine();
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@ -100,28 +99,26 @@ public class GridRenderer extends ElementRenderer {
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TextItem ti = TextItem.pool.get();
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TextItem ti = TextItem.pool.get();
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ti.set(s * xx + s / 2, s * yy + s / 2, sb.toString(), mText);
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ti.set(s * xx + s / 2, s * yy + s / 2, sb.toString(), mText);
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tl.addText(ti);
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tl.addText(ti);
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}
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}
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}
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}
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// render TextItems to a bitmap and prepare vertex buffer data.
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/* render TextItems to a bitmap and prepare vertex buffer data. */
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tl.prepare();
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tl.prepare();
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// release TextItems
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/* release TextItems */
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tl.clearLabels();
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tl.clearLabels();
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}
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}
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@Override
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@Override
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protected void update(GLViewport v) {
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protected void update(GLViewport v) {
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/* scale coordinates relative to current 'zoom-level' to
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// scale coordinates relative to current 'zoom-level' to
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* get the position as the nearest tile coordinate */
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// get the position as the nearest tile coordinate
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int z = 1 << v.pos.zoomLevel;
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int z = 1 << v.pos.zoomLevel;
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int x = (int) (v.pos.x * z);
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int x = (int) (v.pos.x * z);
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int y = (int) (v.pos.y * z);
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int y = (int) (v.pos.y * z);
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// update layers when map moved by at least one tile
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/* update layers when map moved by at least one tile */
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if (x == mCurX && y == mCurY && z == mCurZ)
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if (x == mCurX && y == mCurY && z == mCurZ)
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return;
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return;
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