vtm-web: update documentation

This commit is contained in:
Emux 2016-11-20 19:34:21 +02:00
parent 3388e1401f
commit 6f78f08a04
3 changed files with 10 additions and 4 deletions

View File

@ -26,7 +26,7 @@ If you have any questions or problems, don't hesitate to ask our public [mailing
- Android (optional libGDX)
- iOS (using libGDX/RoboVM, [instructions](docs/ios.md))
- Desktop (using libGDX/LWJGL)
- HTML5/WebGL (using libGDX/GWT)
- HTML5/WebGL (using libGDX/GWT, [instructions](docs/web.md))
### Projects
- **vtm** contains the core library
@ -39,9 +39,6 @@ If you have any questions or problems, don't hesitate to ask our public [mailing
- **vtm-web** HTML5/GWT backend
- **vtm-web-app** HTML5/GWT application
The libGDX backend for GWT is experimental.
- `./gradlew :vtm-web-app:jettyDraftWar` will run standalone Jetty server at port 8080. See http://localhost:8080/vtm-web-app in your web browser.
## Applications
- VTM is used by many [applications](docs/Applications.md).

View File

@ -4,6 +4,8 @@
- Mapsforge multiple map files [#208](https://github.com/mapsforge/vtm/issues/208)
- Polygon label position enhancements [#80](https://github.com/mapsforge/vtm/issues/80)
- vtm-web modules update [#51](https://github.com/mapsforge/vtm/issues/51)
- Mapbox vector tiles [#57](https://github.com/mapsforge/vtm/issues/57)
- PathLayer (vtm) fix disappearing segments [#108](https://github.com/mapsforge/vtm/issues/108)
- House numbers (nodes) fix visibility [#168](https://github.com/mapsforge/vtm/issues/168)
- Use baseline 160dpi in scaling [#236](https://github.com/mapsforge/vtm/issues/236)

7
docs/web.md Normal file
View File

@ -0,0 +1,7 @@
### Web implementation
`./gradlew :vtm-web-app:jettyDraftWar` will run standalone Jetty server at port 8080.
After go to `http://localhost:8080/vtm-web-app` in the web browser to see the map.
Hold right mouse button to change view direction.