refactor 'final static' to 'static final' convention

This commit is contained in:
Gustl22
2018-12-06 21:06:04 +01:00
parent 62132937da
commit 70dd6554c3
110 changed files with 306 additions and 306 deletions

View File

@@ -48,11 +48,11 @@ public class POISearch {
ItemizedOverlayWithBubble<ExtendedMarkerItem> poiMarkers;
MarkerSymbol[] mMarkers;
private final static int MDEFAULT = 0;
private final static int MFLICKR = 1;
private final static int MPICASA = 2;
private final static int MWIKI16 = 3;
private final static int MWIKI32 = 4;
private static final int MDEFAULT = 0;
private static final int MFLICKR = 1;
private static final int MPICASA = 2;
private static final int MWIKI16 = 3;
private static final int MWIKI32 = 4;
POISearch() {
mPOIs = new ArrayList<POI>();
@@ -89,12 +89,12 @@ public class POISearch {
return mPOIs;
}
final static String TAG_WIKIPEDIA = "wikipedia";
final static String TAG_FLICKR = "flickr";
final static String TAG_PICASA = "picasa";
final static String TAG_FOURSQUARE = "foursquare";
static final String TAG_WIKIPEDIA = "wikipedia";
static final String TAG_FLICKR = "flickr";
static final String TAG_PICASA = "picasa";
static final String TAG_FOURSQUARE = "foursquare";
//private final static String TAG_NOMINATIM = "nominatim";
//private static final String TAG_NOMINATIM = "nominatim";
class POITask extends AsyncTask<Object, Void, List<POI>> {
String mTag;