refactor 'final static' to 'static final' convention

This commit is contained in:
Gustl22
2018-12-06 21:06:04 +01:00
parent 62132937da
commit 70dd6554c3
110 changed files with 306 additions and 306 deletions

View File

@@ -94,13 +94,13 @@ public class AwtBitmap implements Bitmap {
public void eraseColor(int transparent) {
}
private final static IntBuffer tmpBuffer = BufferUtils
private static final IntBuffer tmpBuffer = BufferUtils
.newIntBuffer(TextureBucket.TEXTURE_HEIGHT
* TextureBucket.TEXTURE_WIDTH);
private final static int[] tmpPixel = new int[TextureBucket.TEXTURE_HEIGHT
private static final int[] tmpPixel = new int[TextureBucket.TEXTURE_HEIGHT
* TextureBucket.TEXTURE_WIDTH];
private final static boolean WRITE_TEX = false;
private static final boolean WRITE_TEX = false;
private int dbgCnt;
@Override