refactor 'final static' to 'static final' convention
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@@ -94,13 +94,13 @@ public class AwtBitmap implements Bitmap {
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public void eraseColor(int transparent) {
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}
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private final static IntBuffer tmpBuffer = BufferUtils
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private static final IntBuffer tmpBuffer = BufferUtils
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.newIntBuffer(TextureBucket.TEXTURE_HEIGHT
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* TextureBucket.TEXTURE_WIDTH);
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private final static int[] tmpPixel = new int[TextureBucket.TEXTURE_HEIGHT
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private static final int[] tmpPixel = new int[TextureBucket.TEXTURE_HEIGHT
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* TextureBucket.TEXTURE_WIDTH];
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private final static boolean WRITE_TEX = false;
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private static final boolean WRITE_TEX = false;
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private int dbgCnt;
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@Override
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