refactor 'final static' to 'static final' convention
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@@ -28,7 +28,7 @@ import org.slf4j.LoggerFactory;
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import static org.oscim.tiling.QueryResult.FAILED;
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public abstract class TileLoader implements ITileDataSink {
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final static Logger log = LoggerFactory.getLogger(TileLoader.class);
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static final Logger log = LoggerFactory.getLogger(TileLoader.class);
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private final TileManager mTileManager;
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private Timer mTimer;
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@@ -46,7 +46,7 @@ public class GLMatrix {
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.order(ByteOrder.nativeOrder())
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.asFloatBuffer();
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private final static String INVALID_INPUT = "Bad Array!";
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private static final String INVALID_INPUT = "Bad Array!";
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public final float tmp[] = new float[16];
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public final float val[] = new float[16];
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@@ -47,7 +47,7 @@ public class GeoJsonTileDecoder implements ITileDecoder {
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mapElement.layer = 5;
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}
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final static LinkedHashMap<String, Object> mProperties = new LinkedHashMap<String, Object>(10);
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static final LinkedHashMap<String, Object> mProperties = new LinkedHashMap<String, Object>(10);
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double mTileY, mTileX, mTileScale;
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