diff --git a/src/org/oscim/renderer/GLRenderer.java b/src/org/oscim/renderer/GLRenderer.java index f9636d4c..e823fc18 100644 --- a/src/org/oscim/renderer/GLRenderer.java +++ b/src/org/oscim/renderer/GLRenderer.java @@ -479,7 +479,7 @@ public class GLRenderer implements GLSurfaceView.Renderer { overlays.get(i).update(mMapPosition, positionChanged, tilesChanged, mMatrices); /* draw base layer */ - BaseMap.draw(tiles, tileCnt, pos, mMatrices); + TileRenderer.draw(tiles, tileCnt, pos, mMatrices); /* draw overlays */ for (int i = 0, n = overlays.size(); i < n; i++) { diff --git a/src/org/oscim/renderer/BaseMap.java b/src/org/oscim/renderer/TileRenderer.java similarity index 99% rename from src/org/oscim/renderer/BaseMap.java rename to src/org/oscim/renderer/TileRenderer.java index 024f81fe..8fc60e37 100644 --- a/src/org/oscim/renderer/BaseMap.java +++ b/src/org/oscim/renderer/TileRenderer.java @@ -33,7 +33,7 @@ import android.opengl.GLES20; * * @author Hannes Janetzek */ -public class BaseMap { +public class TileRenderer { //private final static String TAG = BaseMap.class.getName(); // used to increase polygon-offset for each tile drawn.