- rename MapRenderer to TileManager and refactor
- move overlay renderer to own package - slight TouchHandler improvements, not start rotation when scaling
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@@ -18,7 +18,7 @@ import org.oscim.generator.JobTile;
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import org.oscim.renderer.layer.Layers;
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import org.oscim.renderer.layer.TextItem;
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class MapTile extends JobTile {
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public final class MapTile extends JobTile {
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/**
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* VBO layout: - 16 bytes fill coordinates, n bytes polygon vertices, m
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@@ -31,7 +31,7 @@ class MapTile extends JobTile {
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/**
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* Tile data set by TileGenerator:
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*/
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TextItem labels;
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public TextItem labels;
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Layers layers;
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/**
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@@ -47,7 +47,7 @@ class MapTile extends JobTile {
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/**
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* tile is in view region.
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*/
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boolean isVisible;
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public boolean isVisible;
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/**
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* pointer to access relatives in QuadTree
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