- rename MapRenderer to TileManager and refactor
- move overlay renderer to own package - slight TouchHandler improvements, not start rotation when scaling
This commit is contained in:
158
src/org/oscim/renderer/overlays/Overlay.java
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158
src/org/oscim/renderer/overlays/Overlay.java
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@@ -0,0 +1,158 @@
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/*
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* Copyright 2012, Hannes Janetzek
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*
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* This program is free software: you can redistribute it and/or modify it under the
|
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* terms of the GNU Lesser General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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||||
*
|
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* You should have received a copy of the GNU Lesser General Public License along with
|
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.oscim.renderer.overlays;
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import org.oscim.core.MapPosition;
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import org.oscim.core.Tile;
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import org.oscim.renderer.BufferObject;
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import org.oscim.renderer.GLRenderer;
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import org.oscim.renderer.LineRenderer;
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import org.oscim.renderer.PolygonRenderer;
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import org.oscim.renderer.TextureRenderer;
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import org.oscim.renderer.layer.Layer;
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import org.oscim.renderer.layer.Layers;
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import org.oscim.utils.FastMath;
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import org.oscim.view.MapView;
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import android.opengl.GLES20;
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import android.opengl.Matrix;
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import android.util.Log;
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public abstract class Overlay {
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protected final MapView mMapView;
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protected MapPosition mMapPosition;
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public final Layers layers;
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// flag to set when data is ready for (re)compilation.
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public boolean newData;
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// flag set by GLRenderer when data is compiled
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public boolean isReady;
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public BufferObject vbo;
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public Overlay(MapView mapView) {
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mMapView = mapView;
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mMapPosition = new MapPosition();
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layers = new Layers();
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}
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synchronized boolean onTouch(boolean down) {
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Log.d("...", "Overlay handle onTouch " + down);
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return true;
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}
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/**
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* update mMapPosition
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*
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* @return true if position has changed
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*/
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protected boolean updateMapPosition() {
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return mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
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}
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// /////////////// called from GLRender Thread ////////////////////////
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// use synchronized (this){} when updating 'layers' from another thread
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/**
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* @param positionChanged
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* true when MapPosition has changed
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* @param tilesChanged
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* true when loaded tiles changed
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*/
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public synchronized void update(boolean positionChanged, boolean tilesChanged) {
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// // keep position constant (or update layer relative to new position)
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// mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
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//
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// if (first) {
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// // fix at initial position
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// // mapView.getMapViewPosition().getMapPosition(mMapPosition, null);
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// first = false;
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//
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// // pass layers to be uploaded and drawn to GL Thread
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// // afterwards never modify 'layers' outside of this function!
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// newData = true;
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// }
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}
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float[] mvp = new float[16];
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public synchronized void render(MapPosition pos, float[] mv, float[] proj) {
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float div = setMatrix(pos, mv);
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Matrix.multiplyMM(mvp, 0, proj, 0, mv, 0);
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GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, vbo.id);
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for (Layer l = layers.layers; l != null;) {
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if (l.type == Layer.POLYGON) {
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GLES20.glDisable(GLES20.GL_BLEND);
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l = PolygonRenderer.draw(pos, l, mvp, true, false);
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} else {
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GLES20.glEnable(GLES20.GL_BLEND);
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l = LineRenderer.draw(pos, l, mvp, 1 / div, 0, layers.lineOffset);
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}
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}
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// float scale = curPos.scale / div;
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for (Layer l = layers.textureLayers; l != null;) {
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l = TextureRenderer.draw(l, (mMapPosition.scale / pos.scale) * div, proj, mv,
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layers.texOffset);
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}
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}
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private float setMatrix(MapPosition curPos, float[] matrix) {
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MapPosition oPos = mMapPosition;
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byte z = oPos.zoomLevel;
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// int diff = curPos.zoomLevel - z;
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float div = FastMath.pow(z - curPos.zoomLevel);
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// if (diff < 0)
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// div = (1 << -diff);
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// else if (diff > 0)
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// div = (1.0f / (1 << diff));
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float x = (float) (oPos.x - curPos.x * div);
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float y = (float) (oPos.y - curPos.y * div);
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// flip around date-line
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float max = (Tile.TILE_SIZE << z);
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if (x < -max / 2)
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x = max + x;
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else if (x > max / 2)
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x = x - max;
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float scale = curPos.scale / div;
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Matrix.setIdentityM(matrix, 0);
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// translate relative to map center
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matrix[12] = x * scale;
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matrix[13] = y * scale;
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scale = (curPos.scale / oPos.scale) / div;
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// scale to tile to world coordinates
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scale /= GLRenderer.COORD_MULTIPLIER;
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matrix[0] = scale;
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matrix[5] = scale;
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Matrix.multiplyMM(matrix, 0, curPos.viewMatrix, 0, matrix, 0);
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return div;
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}
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}
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143
src/org/oscim/renderer/overlays/OverlayGrid.java
Normal file
143
src/org/oscim/renderer/overlays/OverlayGrid.java
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@@ -0,0 +1,143 @@
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/*
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* Copyright 2012 Hannes Janetzek
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*
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* This program is free software: you can redistribute it and/or modify it under the
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* terms of the GNU Lesser General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
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* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License along with
|
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.oscim.renderer.overlays;
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import org.oscim.core.Tile;
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import org.oscim.renderer.layer.Layer;
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import org.oscim.renderer.layer.LineLayer;
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import org.oscim.renderer.layer.TextItem;
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import org.oscim.renderer.layer.TextLayer;
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import org.oscim.theme.renderinstruction.Line;
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import org.oscim.theme.renderinstruction.Text;
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import org.oscim.view.MapView;
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import android.graphics.Color;
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import android.graphics.Paint.Cap;
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import android.util.Log;
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public class OverlayGrid extends Overlay {
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private float[] mPoints;
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private short[] mIndex;
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private Text mText;
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OverlayGrid(MapView mapView) {
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super(mapView);
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int size = Tile.TILE_SIZE;
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float[] points = new float[64];
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short[] index = new short[16];
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float pos = -size * 4;
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// vertical lines
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for (int i = 0; i < 8; i++) {
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index[i] = 4;
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// x1,y1,x2,y2
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points[i * 4] = pos + i * size;
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points[i * 4 + 1] = pos + 0;
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points[i * 4 + 2] = pos + i * size;
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points[i * 4 + 3] = pos + size * 8;
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}
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// horizontal lines
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for (int j = 8; j < 16; j++) {
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index[j] = 4;
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points[j * 4] = pos + 0;
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points[j * 4 + 1] = pos + (j - 8) * size;
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points[j * 4 + 2] = pos + size * 8;
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points[j * 4 + 3] = pos + (j - 8) * size;
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}
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mIndex = index;
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mPoints = points;
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// mText = Text.createText(20, 3, Color.BLACK, Color.RED, false);
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mText = Text.createText(22, 0, Color.RED, 0, false);
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// mText = Text.createText(22, 0, Color.RED, 0, true);
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}
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private void addLabels(int x, int y, int z) {
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int size = Tile.TILE_SIZE;
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TextLayer tl = new TextLayer();
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for (int i = -2; i < 2; i++) {
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for (int j = -2; j < 2; j++) {
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TextItem ti = TextItem.get().set(size * j + size / 2, size * i + size / 2,
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(x + j) + " / " + (y + i) + " / " + z, mText);
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// TextItem ti = new TextItem(size * j + size / 2, size * i +
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// size / 2,
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// (x + j) + " / " + (y + i) + " / " + z, mText);
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// rotation, TODO could also be used for slide range
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ti.x1 = 0;
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ti.y1 = 1; // (short) (size / 2);
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ti.x2 = 1; // (short) size;
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ti.y2 = 1; // (short) (size / 2);
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tl.addText(ti);
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}
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}
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layers.textureLayers = tl;
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}
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private int mCurX = -1;
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private int mCurY = -1;
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private byte mCurZ = -1;
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private boolean finished;
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void timerFinished() {
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Log.d("...", "timer finish!");
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finished = true;
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mMapView.redrawMap();
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}
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@Override
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public synchronized void update(boolean positionChanged, boolean tilesChanged) {
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updateMapPosition();
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// fix map position to tile coordinates
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float size = Tile.TILE_SIZE;
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int x = (int) (mMapPosition.x / size);
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int y = (int) (mMapPosition.y / size);
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mMapPosition.x = x * size;
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mMapPosition.y = y * size;
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if (!finished)
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mMapPosition.scale = 1;
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// update layers when map moved by at least one tile
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if (x != mCurX || y != mCurY || mMapPosition.zoomLevel != mCurZ) {
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mCurX = x;
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mCurY = y;
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mCurZ = mMapPosition.zoomLevel;
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layers.clear();
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LineLayer ll = (LineLayer) layers.getLayer(1, Layer.LINE);
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ll.line = new Line(Color.BLUE, 1.0f, Cap.BUTT);
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ll.width = 1.5f;
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ll.addLine(mPoints, mIndex, false);
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addLabels(x, y, mCurZ);
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newData = true;
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finished = false;
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}
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}
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}
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110
src/org/oscim/renderer/overlays/OverlayTest.java
Normal file
110
src/org/oscim/renderer/overlays/OverlayTest.java
Normal file
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
* Copyright 2012 Hannes Janetzek
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the
|
||||
* terms of the GNU Lesser General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.oscim.renderer.overlays;
|
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|
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import org.oscim.renderer.layer.Layer;
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import org.oscim.renderer.layer.LineLayer;
|
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import org.oscim.renderer.layer.TextItem;
|
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import org.oscim.theme.renderinstruction.Line;
|
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import org.oscim.view.MapView;
|
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|
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import android.graphics.Color;
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import android.graphics.Paint.Cap;
|
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public class OverlayTest extends Overlay {
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TextItem labels;
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float drawScale;
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private boolean first = true;
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|
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OverlayTest(MapView mapView) {
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super(mapView);
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|
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LineLayer ll = (LineLayer) layers.getLayer(1, Layer.LINE);
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ll.line = new Line(Color.BLUE, 1.0f, Cap.BUTT);
|
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ll.width = 2;
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float[] points = { -100, -100, 100, -100, 100, 100, -100, 100, -100, -100 };
|
||||
short[] index = { (short) points.length };
|
||||
ll.addLine(points, index, false);
|
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//
|
||||
// PolygonLayer pl = (PolygonLayer) layers.getLayer(0, Layer.POLYGON);
|
||||
// pl.area = new Area(Color.argb(128, 255, 0, 0));
|
||||
//
|
||||
// float[] ppoints = {
|
||||
// 0, 256,
|
||||
// 0, 0,
|
||||
// 256, 0,
|
||||
// 256, 256,
|
||||
// };
|
||||
// short[] pindex = { (short) ppoints.length };
|
||||
// pl.addPolygon(ppoints, pindex);
|
||||
|
||||
// SymbolLayer sl = new SymbolLayer();
|
||||
// SymbolItem it = new SymbolItem();
|
||||
//
|
||||
// it.x = 0;
|
||||
// it.y = 0;
|
||||
// // billboard always faces camera
|
||||
// it.billboard = true;
|
||||
//
|
||||
// try {
|
||||
// it.bitmap = BitmapUtils.createBitmap("file:/sdcard/cheshire.png");
|
||||
// } catch (IOException e) {
|
||||
// // TODO Auto-generated catch block
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// sl.addSymbol(it);
|
||||
//
|
||||
// SymbolItem it2 = new SymbolItem();
|
||||
// it2.bitmap = it.bitmap;
|
||||
// it2.x = 0;
|
||||
// it2.y = 0;
|
||||
// // billboard always faces camera
|
||||
// it2.billboard = false;
|
||||
//
|
||||
// sl.addSymbol(it2);
|
||||
|
||||
// TextLayer tl = new TextLayer();
|
||||
// Text t = Text.createText(20, 2, Color.WHITE, Color.BLACK, false);
|
||||
// TextItem ti = new TextItem(0, 0, "check one, check two", t);
|
||||
// ti.x1 = 0;
|
||||
// ti.y1 = 0;
|
||||
// ti.x2 = (short) Tile.TILE_SIZE;
|
||||
// ti.y2 = (short) Tile.TILE_SIZE;
|
||||
//
|
||||
// tl.addText(ti);
|
||||
//
|
||||
// layers.textureLayers = tl;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(boolean positionChanged, boolean tilesChanged) {
|
||||
// keep position constant (or update layer relative to new position)
|
||||
mMapView.getMapViewPosition().getMapPosition(mMapPosition, null);
|
||||
|
||||
if (first) {
|
||||
// fix at initial position
|
||||
// mapView.getMapViewPosition().getMapPosition(mMapPosition, null);
|
||||
first = false;
|
||||
|
||||
// pass layers to be uploaded and drawn to GL Thread
|
||||
// afterwards never modify 'layers' outside of this function!
|
||||
newData = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
166
src/org/oscim/renderer/overlays/OverlayText.java
Normal file
166
src/org/oscim/renderer/overlays/OverlayText.java
Normal file
@@ -0,0 +1,166 @@
|
||||
/*
|
||||
* Copyright 2012 Hannes Janetzek
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it under the
|
||||
* terms of the GNU Lesser General Public License as published by the Free Software
|
||||
* Foundation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
|
||||
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package org.oscim.renderer.overlays;
|
||||
|
||||
import org.oscim.core.MapPosition;
|
||||
import org.oscim.core.Tile;
|
||||
import org.oscim.renderer.TileManager;
|
||||
import org.oscim.renderer.MapTile;
|
||||
import org.oscim.renderer.Tiles;
|
||||
import org.oscim.renderer.layer.TextItem;
|
||||
import org.oscim.renderer.layer.TextLayer;
|
||||
import org.oscim.utils.FastMath;
|
||||
import org.oscim.utils.PausableThread;
|
||||
import org.oscim.view.MapView;
|
||||
|
||||
import android.os.SystemClock;
|
||||
import android.util.FloatMath;
|
||||
|
||||
public class OverlayText extends Overlay {
|
||||
|
||||
private Tiles tiles;
|
||||
private LabelThread mThread;
|
||||
/* package */boolean mRun;
|
||||
/* package */boolean mRerun;
|
||||
private MapPosition mWorkPos;
|
||||
private TextLayer mWorkLayer;
|
||||
|
||||
class LabelThread extends PausableThread {
|
||||
|
||||
@Override
|
||||
protected void doWork() {
|
||||
SystemClock.sleep(250);
|
||||
mRun = false;
|
||||
updateLabels();
|
||||
mMapView.redrawMap();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String getThreadName() {
|
||||
return "Labeling";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean hasWork() {
|
||||
return mRun || mRerun;
|
||||
}
|
||||
}
|
||||
|
||||
public OverlayText(MapView mapView) {
|
||||
super(mapView);
|
||||
|
||||
mWorkPos = new MapPosition();
|
||||
mThread = new LabelThread();
|
||||
mThread.start();
|
||||
}
|
||||
|
||||
void updateLabels() {
|
||||
tiles = TileManager.getActiveTiles(tiles);
|
||||
|
||||
if (tiles.cnt == 0)
|
||||
return;
|
||||
|
||||
mMapView.getMapViewPosition().getMapPosition(mWorkPos, null);
|
||||
|
||||
// TODO tiles might be from another zoomlevel than the current:
|
||||
// this scales MapPosition to the zoomlevel of tiles...
|
||||
int diff = tiles.tiles[0].zoomLevel - mWorkPos.zoomLevel;
|
||||
float div = FastMath.pow(diff);
|
||||
|
||||
// fix map position to tile coordinates
|
||||
float size = Tile.TILE_SIZE;
|
||||
int x = (int) (mWorkPos.x / div / size);
|
||||
int y = (int) (mWorkPos.y / div / size);
|
||||
mWorkPos.x = x * size;
|
||||
mWorkPos.y = y * size;
|
||||
mWorkPos.zoomLevel += diff;
|
||||
mWorkPos.scale = div;
|
||||
|
||||
// Log.d("...", "relabel " + mRerun + " " + x + " " + y);
|
||||
|
||||
TextLayer tl = new TextLayer();
|
||||
|
||||
float angle = (float) Math.toRadians(mWorkPos.angle);
|
||||
float cos = FloatMath.cos(angle);
|
||||
float sin = FloatMath.sin(angle);
|
||||
|
||||
for (int i = 0, n = tiles.cnt; i < n; i++) {
|
||||
MapTile t = tiles.tiles[i];
|
||||
if (!t.isVisible)
|
||||
continue;
|
||||
|
||||
int dx = (t.tileX - x) * Tile.TILE_SIZE;
|
||||
int dy = (t.tileY - y) * Tile.TILE_SIZE;
|
||||
// Log.d("...", "update tiles " + dx + " " + dy);
|
||||
|
||||
for (TextItem ti = t.labels; ti != null; ti = ti.next) {
|
||||
|
||||
TextItem ti2 = TextItem.get().move(ti, dx, dy);
|
||||
|
||||
if (!ti.text.caption) {
|
||||
if (cos * (ti.x2 - ti.x1) - sin * (ti.y2 - ti.y1) < 0) {
|
||||
// flip label upside-down
|
||||
ti2.x1 = ti.x2;
|
||||
ti2.y1 = ti.y2;
|
||||
ti2.x2 = ti.x1;
|
||||
ti2.y2 = ti.y1;
|
||||
} else {
|
||||
ti2.x1 = ti.x1;
|
||||
ti2.y1 = ti.y1;
|
||||
ti2.x2 = ti.x2;
|
||||
ti2.y2 = ti.y2;
|
||||
}
|
||||
}
|
||||
|
||||
tl.addText(ti2);
|
||||
}
|
||||
}
|
||||
|
||||
// everything synchronized?
|
||||
synchronized (this) {
|
||||
mWorkLayer = tl;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void update(boolean positionChanged, boolean tilesChanged) {
|
||||
// Log.d("...", "update " + tilesChanged + " " + positionChanged);
|
||||
|
||||
if (mWorkLayer != null) {
|
||||
layers.clear();
|
||||
layers.textureLayers = mWorkLayer;
|
||||
mWorkLayer = null;
|
||||
|
||||
// make the 'labeled' MapPosition current
|
||||
MapPosition tmp = mMapPosition;
|
||||
mMapPosition = mWorkPos;
|
||||
mWorkPos = tmp;
|
||||
|
||||
// TODO should return true instead
|
||||
newData = true;
|
||||
}
|
||||
|
||||
if (tilesChanged || positionChanged) {
|
||||
|
||||
if (!mRun) {
|
||||
mRun = true;
|
||||
synchronized (mThread) {
|
||||
mThread.notify();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user